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Can create an api wrapping around the existing IChannel and use System.Threading.Channels for multiple threads writing their bytes to IChannel and it can be recognized through method consumer's implementations |
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Feel free to experiment. The aim of implementing a custom IChannel was the following:
If you want to try to replace em with some existing stuff, first of all I'd suggest to provide benchmarks that it supports the idea it's can be faster. The typical scenario:
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.NET has System.Threading.Channels and it's really performant it can be a solid ground for people implementing their own multiplexer once the connection has opened and peers engaged in session communications
For example, System.Threading.Channels.ChannelWriter.WriteAsync exist to let multiple threads writing to the channel
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