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Heron v0.7.3

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@github-actions github-actions released this 17 Aug 09:53
· 1 commit to main since this release
35a48b0

[0.7.3] — 2026-08-17

Fixed

  • Opening an agent turn made the timeline wait on every request and response
    body in it.
    The detail panel fetched the calls list body-bearing, and the
    timeline, stat cards, agent breakdown and collapsed cards are built from
    scalars — none of them reads a body. Measured against a production store, that
    list is 2–20 MB and 0.4–4.8 s where the same list without bodies is 16–60 KB
    and ~10 ms; the panel then parsed those megabytes on the main thread. It now
    paints off the small shape and pulls bodies afterwards as a background
    upgrade, so nothing the reader is waiting for is behind them.
  • Turns over the 50-call threshold fetched the bodies anyway, then threw them
    away.
    Whether to ask for bodies was decided from call_count, which arrives
    from a different request — so on mount the answer defaulted to "yes" and the
    body-bearing fetch went out for every turn, to be abandoned a few ms later
    when the count came back over the threshold. apiFetch passed no
    AbortSignal, so "abandoned" still meant downloading, parsing and caching the
    full response: a 102-call turn pulled 20.6 MB it could never render. The span
    and body endpoints now pass the signal, and the query no longer fires before
    its own precondition is known — the same turn now costs 60 KB to open.

What's Changed

  • ci(prod): chain deploy-prod off release.yml — the release trigger never fires by @vaderyang in #193
  • soak: say whether the load gate is enforcing, because the log said it wasn't by @vaderyang in #194
  • fix(console): the turn timeline waited on every body in the turn (v0.7.3) by @vaderyang in #195

Full Changelog: v0.7.2...v0.7.3