Releases: NeuTroNBZh/CS2-SpawnEditor
Releases · NeuTroNBZh/CS2-SpawnEditor
Release list
RetakeSpawnEditor v1.0.0
RetakeSpawnEditor v1.0.0
Companion plugin for CS2 Retake V3 — visualize, add, edit and delete retake spawns directly in-game.
Features
- CBeam pillar visualization per spawn (T=red, CT=blue)
- Nearest spawn highlight ring (yellow)
- Floating labels [T|A] #07
- Per-admin HUD with distance indicator
- Auto-warmup on editor activate (no round ends, free movement)
- Manual noclip via css_se_noclip or bind H noclip
- Auto-reload CS2Retake on save (css_retakeread called automatically)
- SimpleAdmin integration (!admin menu)
Download
| File | Use case |
|---|---|
SPAWN-EDITOR-1.0.0.zip |
First install — DLL + default config |
SPAWN-EDITOR-1.0.0-no_configs.zip |
Update — DLL only, keeps your config |
SPAWN-EDITOR-1.0.0-config.zip |
Reset config to defaults |
Requirements
- CS2 Retake V3 >= 1.0.0
- CounterStrikeSharp >= 1.0.228
- CS2-SimpleAdmin (optional)
Commands
| Command | Description |
|---|---|
css_se |
Toggle visualization + warmup mode |
css_se_noclip |
Toggle noclip (or bind H noclip) |
css_se_add T A |
Add spawn at feet |
css_se_del |
Delete nearest spawn |
css_se_set CT B |
Change team/site of nearest spawn |
css_se_zone |
Toggle IsInBombZone |
css_se_tp 5 |
Teleport to spawn #5 |
css_se_save |
Save + auto-reload CS2Retake |
css_se_reload |
Reload from JSON |