0.1.15
Pre-releaseVertical sync is locked off
The vsync setting is now greyed out in F4, and an update turns it off for anyone who had turned it on.
After receiving many reports that this feature is not working, I tried to look into it. For now, it seems that Vsync is reducing the FPS so much and so suddenly. Unfortunately, I don't have much time to investigate it further at the moment. Sorry!
Add DLC without reinstalling the whole game
Bought a pack after installing?
Run the installer again and pick "Add DLC to an install I already have" on the first screen. It asks for two things - the folder with your packages and the folder you installed into - and writes only the DLC. Your save, settings, mods and the game files are left exactly as they are.
Settings: reset to defaults
F4 has a Reset all to defaults button next to Save, behind a confirmation.
It also writes the config straight away, because a setting that only takes effect on the next start is exactly the kind that leaves a game unstartable.
Building it yourself got fixed
Someone built the whole project from a clean clone on a CPU without AVX2 and wrote up every place the guide was wrong. All of it is fixed:
- The SDK and the two sibling repositories are git submodules, so one
git clone --recursivereplaces the steps that sent you looking for them. LEGODIMENSIONS_X86_BASELINEandREXGLUE_X86_BASELINEmake the instruction
set a supported setting rather than a source edit, for older CPUs.- Configuring the SDK without
--presetno longer fails to compile. README-dev.mdnow says to putDefault.xexpnext toDefault.xexbefore
generating. The loader applies the update itself from there -xextoolwas
never needed, the guide just never said where the file goes.- The release script finds the files it needs instead of demanding they be
copied into place by hand, and says what to do about anything missing.
Thanks to Kimm from Discord for that report - it was detailed enough to act on line by line!