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v1.4 - Wii U saves actually load, and saves are found for you

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@NeverCookFirst NeverCookFirst released this 04 Sep 07:44
· 3 commits to main since this release
604561c

Converting a Wii U save to Xbox 360 used to load as a brand new game. Fixed, and verified in game.

  • The save revision is now converted. Wii U writes revision 12, Xbox 360 / PS3 / PS4 write revision 13, and the game does not accept the wrong one - the slot comes up empty however correct the data is.
  • Saves are found for you. Point the tool at a Cemu dump root, a title folder or the slot itself; it searches downwards on all four platforms.
  • GLOBAL0 is picked up from the OPTIONS folder next to the slot, and converting to Wii U writes Slot1\ and OPTIONS\ back in the shape Cemu expects.
  • A folder holding more than one save is refused, listing every save found with its platform and revision, instead of guessing which you meant.
  • The app has an icon in the window, the taskbar and Explorer.
  • README covers the Cemu layout and the EU title id (0005000010195D00, WUP-U-APZP).

Verified: a real Cemu save converted to Xbox 360 matches a real xenia save in every file length and in structure, and loads in game with its progress intact. Xbox 360 -> Wii U -> Xbox 360, Wii U -> Wii U and Wii U -> PS4 -> Wii U all come back bit-identical.

Options files still cannot cross a revision or byte-order boundary; they are skipped with a note. Convert into a spare slot the game itself created.