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You're about to get started developing inside an extremely functional Application Development Framework called Rock. There is a lot to learn but to help you get started we've tried to organize the main development sections into three levels:
- Rock Development 101 - overly simple examples to help you understand some basics
- Rock Development 202 - essential details you'll need to create real, meaningful Rock functionality (you really should read through each page in this section if you want to get on track.)
- Rock Development 303 - deep details you'll need to know if you need to maximize your use of Rock
In the spirit of Rock, this documentation is community driven. You're encouraged to get involved by contributing to the documentation (see Rock Wiki Guidelines). Go ahead and edit existing pages as needed, but please add your new, proposed topics to the proposed topics page and someone from the team will review and put them into the table of contents.
- Blocks
- UI Toolkit
- Entities (General)
- Entities (Specific)
- Exception Handling
- UI Guidelines
- Before you go too much farther - Naming Conventions
- Coding Standards
- Workflow
- Performance Related Considerations
- Custom Field Attributes and FieldTypes
- Extension Methods
- Context Aware Blocks
- Rock Jobs
- Rock Security
- Check-In System
How to manually package your Rock Themes.
- Solution Structure
- Rock Project
- RockWeb Project
- The Other Projects
- System GUIDs
- Git Branching Strategy
- Writing & Running Unit Tests
- Other Coding Suggestions
- Creating Rock Migrations
- Exporting and Packaging
This section will inevitably be moved somewhere else, but in the mean time, here are some things that we've captured and don't want to loose.
A few things that are not covered in the documentation are here in the reference section.