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Fixes from 1.0.6 playtest
/forgebook item was always returning RATE_LIMITED
The RAG pipeline was re-calling Authorizer.authorize in the off-tick executor after the tick-thread authorize had already consumed a token — so every /forgebook item spent two tokens for one request. The 1.0.6 burst cap made this fatal (bucket only held one token). Fixed — the off-tick re-check now skips the rate-limit step, still re-checks kill switch + OP gate.
Reverted the burst=1 cap from 1.0.6
Per-player burst cap doesn't actually solve Anthropic's org-level 10k-tokens-per-minute limit — a single player can still spend the full budget over a minute, just spaced out. The cap just made ergonomics worse. Back to the original capacity = max(1, rpm) semantics. A proper global TPM budget is the right fix and is tracked for a later release.
Tactical heading color
Replies now color headings only (gold + bold) instead of the 1.0.6 full-aqua-wash. Body text / bold / italic stay at Minecraft's default white so the readability balance is back.
Install
Drop forgebook-1.0.7.jar into both the client and server mods/ folders. Requires Minecraft 1.20.1 + Forge 47.4.18+.