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Weapon Object

Nicholas-Fuchs edited this page May 8, 2020 · 3 revisions

A Weapon object must have the follow properties:

  • PrettyName - String - The shown name of weapon
  • WeaponID - String - The weapon entity ID
  • Order - Number - Number used to define where the weapon will be shown in menu
  • WeaponType - Weapon Type ENUM - Which menu the weapon will be on
  • DamageMultiplier - Number - Weapon damage amplifier
  • GiveWeapon - function(Player) - The give weapon function
  • ShouldBeEnabled - function() return boolean - Function to check if the weapon should be enabled

Obs: Properties types marked as bold are optional

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