This repository was archived by the owner on May 29, 2025. It is now read-only.
Retina v2.3.0
What's Changed
- Implemented head hitbox detection
- Supports players, blazes, villagers, wandering traders, and all variants of piglins, zombies, and illager
- Added simple togglable ignore flags for block/entity types:
- e.g.
scoreboard players set $ignore_slab retina.__variable__ 1will make Retina treat slabs as if they were just air.
- e.g.
- Fixed errors in guard conditions
Technical Changes
- Further split up .jmc files
- Removed unnecessary variables
- Implemented new JMC chained assignments
Full Changelog: v2.2.0...v2.3.0