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TehMuffinMoo edited this page Mar 6, 2015 · 231 revisions

Feel free to edit this page and put a link to your publicly available Minecraft world in the "User-Contributed Maps" section! (your map may be removed if the link becomes broken or your map is inaccessible)

Official Overviewer Example Map (ExMaple)

http://overviewer.org/example/ : regenerated every night from the latest Overviewer code and on-demand at developer's request; always uses every rendermode, no mods, no changes, just vanilla Overviewer

Official Overviewer World of Warcraft Map

http://overviewer.org/wow/ : This was the World Of Warcraft project lead by RamsesA and the Cursecraft team. We host the wow map with a slightly customized version of Overviewer, but its roughly 26gigs in size and we had to make some changes to support the massive height variations in this map.

User-contributed Maps (add your link here!)

  • http://postimg.org/image/4ppwp0gj5/ : A preview of a work-in-progress update to Overviewer to add support for HD texture rendering. This was rendered at 256x256 pixels per block vs the default 24x24. This small map (crop: (-50, 240, 75, 365)) took 11.8 GB of RAM and 10+ minutes to render on a Core i7 system and consumes 6.3 GB of disk space for storing the images. I recommend you don't go higher than 128 pixels for the texture size as there is really no need to zoom in quite this far. This is rendered using the Enhanced Photo Realism 256x256 HD resource pack.

  • http://www.ethancentaurai.com/minecraft/overview/ : A small-ish multiplayer server frequented by a husband-and-wife team and their friends. Lots of custom POI icons, most of which can be toggled on or off. Updated every week or so.

  • http://minecraft.ttys0.net/map : A small private vanilla server. Map is autoupdated every few hours. Shows player markers and signs. (https://github.com/overviewer/Minecraft-Overviewer-Addons/tree/master/PlayerMarkers). Rendered on-demand.

  • http://www.MineZMap.com/ : A highly customized Overviewer-rendered map of the popular MineZ server. Searchable location markers, loot chest locations, MineZ wiki integration, Rei's minimap waypoint list exporter, and more!

  • http://minecraft.writhem.com/ : 1.4 vanilla public server. will render many maps, including an example chunk with many block types visible; usually contains most plugins that are available in the Available Modifications wiki page for the latest overviewer branch.

  • www.worldofminecraft.de : One of the oldest german creative server. This livemap has markers and a userlist.

  • http://maps.myminecraft.org/ : Multiple small creative and survival worlds with different sizes with smooth day/night mode. Updates every 5-6 hours.

  • http://minecraftonline.com/map/ : Awesome, huge map ~500,000 chunks, day and night mode with biomes and full lighting. Continuous incremental updates on quad i5, world directory on ramdrive, tile output on twin SSD drives in RAID-1. Map occupies ~20GB, cache around 200GB.

  • Petit Serveur FR : Private survival server. ~7 players. Web site here. Runs WarpMarkers and PlayerMarkers. Map size: 11.8 GB, world size 805M. Updated every 3 hours.

  • TheDailyAutist : ~4.5K regions/~3.0M chunks (~13GB). Tiles use ~180GB for lighting + night rendermodes.

  • http://mortalpowers.com/minemapi/ : Small 7 person server map. ~19000 chunks ~150MB output size. Generated using nice -n19 python gmap.py ~/world/ /super/workspace/mortalpowers.com/minemap/

  • Langfordia : Midsize map on a private server. ~17000 chunks, automated incremental updates every three hours take ~10 minutes. c10t-generated flat maps are also publicly viewable.

  • http://www.saturnvalley.org/minemap : Growing world with ~5 players. Tourist attractions include the airship, the lighthouse, and several active water features.

  • http://mc.valkyr.com.au/map/ : Creative, Survival and 'Starting/Noob' worlds in day and night modes. The Survival map is ~350km2 using around 110gb of storage. A full render takes ~30 hours. Server is Australian based and using SSD's etc. Higher than default maxzoom, shows in-game time.

  • http://sucs.org/~tswsl1989/minecraft/ : Private server. Requires around 2 hours for a full render (night, lighting and a couple of overlays using render mode options). World ~250MB, Output ~5.0GB. Updated every 4 hours.

  • http://mc.watters.ws/map/ : Small private server map.

  • http://mc.minecraftstuff.net : Four small worlds. Runs ChatterCraft and WarpMarkers. Map size: 3.2 GB, world size 462M.

  • LFT-Minecraft: Private survival server. Live since May 2011 with 60+ registered users running on a vanilla Minecraft server.

  • minecraft.cgore.com: Private survival map, <10 people, running vanilla Minecraft.

  • http://mc.pwn.sk/map/: whitelist-only small server with ~7-8 players; running on a small vps (2cores, 1gb ram); full render ~25 mins, update ~6min

  • http://ren.mcmaps.cc/221/#/1352/64/-1171/-7/0/0 Medieval Fantasy map by dancsa222

  • Kingdom Plantar: Small private survival server, ~5 people.

  • moonlight: Private survival server.

  • UnionCraft: Small Private survival server, 3-6 people updated every weekday. Includes Cave Render. Map Size 1.2GB, full render ~20 minutes, Update ~5 minutes. Lots of Markers including animals and signs

  • MineCraft Muffin - https://www.minecraftmuffin.com/map: Medium sized Feed the Beast Public Server, Approx 140 players total at this time. Running on 2x Intel 2.90GHz quad-core Xeons, 32GB RAM. Collective World size 5.4GB, Rendered map size 34.2GB. Full Render ~6 Hours, Update 15 Minutes (Scheduled task that runs every 3 hours). Just started adding markers and have got Player Markers to work correctly. Custom script to add last rendered time and next run time to Overviewer map.

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