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Config
Nik edited this page Sep 21, 2026
·
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# +----------------------------------------------------------------------------------------------+
# | |
# | AdvancedStaff |
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# | Discord: https://discord.gg/m7j2Y9H |
# | |
# | Author: Nik |
# | |
# +----------------------------------------------------------------------------------------------+
# Should we check for updates on startup?
check_updates: true
# Vanish Settings
vanish:
# Typing the aliases below will execute the vanish command
aliases:
- vanish
- v
# Should we disable the vanished player's collision?
disable_collisions: true
# Should we prevent the vanished player from dropping items?
disable_item_drop: true
# Should we disable the vanished player's join-quit messages?
disable_join_quit_messages: true
# Should we prevent the vanished player from picking up items?
disable_item_pick: true
# Should we prevent the vanished player from being targeted by mobs?
disable_mob_targeting: true
# Should chest opening for vanished players be silent?
# Nearby players will not hear or see the chest being opened
silent_chest_opening: true
# Should we disable the vanished player's physical events?
# This prevents vanished players from enabling pressure plates and so on
disable_physical_events: true
# How often should the actionbar update for vanished players?
# (In ticks)
actionbar_update: 20
# Freeze Settings
freeze:
# Typing the aliases below will execute the freeze command
aliases:
- freeze
# The commands that will be executed once a frozen player disconnects
# (%nl% for new line)
logout_commands:
- ban %player% Logged out during staff interrogation
# How often should the actionbar update for frozen players?
# (In ticks)
actionbar_update: 20
# Staff Chat Settings
staff_chat:
# Typing the aliases below will execute the staffchat command
aliases:
- staffchat
- sc
# The chat formatting that will show to staff members
# Placeholders: %message%, %player%
# Color codes are supported
format: '&f&l[&bStaffChat&f&l] &b%player%&f» &9%message%'
# Should staff chat messages also be shown to the console?
console: true
# Should staff chat be disabled when staff members quit?
disable_on_quit: true
# Staff Mode Settings
staffmode:
# Typing the aliases below will execute the staffmode command
aliases:
- staffmode
# Should we put players who enter the staff mode to creative?
creative: true
# Should we put players who enter the staff mode to flight mode?
flight: true
# Should we put players who enter the staff mode to vanish mode?
vanish: true
# Should we prevent any type of interaction with the staff inventory items?
prevent_interacting_with_staff_items: true
# Should we prevent the random teleportation from teleporting to staff members?
prevent_teleporting_to_other_staff: true
# Inventory Settings
inventory:
# Typing the aliases below will execute the inventory command
aliases:
- inventory
# Staff PIN Settings
staff_pin:
# Typing the aliases below will execute the staffpin command
aliases:
- staffpin
- pin
# Minimum PIN length
min_length: 4
# Maximum PIN length
max_length: 12
# Should staff PINs contain numbers only?
numeric_only: true
# Hash algorithm used to protect newly registered staff PINs
# Supported: SHA256, SHA512
hash_method: SHA256
# Commands staff can use while their PIN is locked
excluded_commands:
- login
- log
- l
- register
- reg
- email
- captcha
- 2fa
- totp
# Report Settings
report:
# Typing the aliases below will execute the report command
aliases:
- report
- rep
# Typing the aliases below will execute the reports (staff management) command
reports_aliases:
- reports
# How many seconds a player must wait between submitting reports
cooldown_seconds: 60
# Maximum number of a player's own open reports allowed at once
# 0 = unlimited
max_active_per_player: 3
# Should players be able to type a custom reason instead of picking a preset one?
allow_custom_reason: true
# Should online staff with the manage permission be notified when a new report comes in?
notify_staff: true
# What happens to a report once it's resolved/rejected
# KEEP = stays in reports.yml for history, DELETE = removed immediately
completed_handling: KEEP
# The preset reasons shown as buttons in the report GUI
reasons:
- Hacking / Cheating
- Chat Abuse
- Exploiting
- Scamming
- Inappropriate Name/Skin