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Nik edited this page Oct 11, 2026
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# +----------------------------------------------------------------------------------------------+
# | |
# | CrazyBosses |
# | |
# | Discord: https://discord.gg/m7j2Y9H |
# | |
# | Author: Nik |
# | |
# +----------------------------------------------------------------------------------------------+
# Boss Spawning Settings
spawning:
# The maximum amount of bosses that can be alive at once
# 0 = unlimited
max_active_bosses: 10
# Bosses cannot be spawned in the worlds below
# Example: [world_nether, creative]
disabled_worlds: []
# Should we announce to the whole server when a boss spawns?
announce: true
# How many seconds a player must wait between using boss eggs
# 0 = no cooldown
egg_cooldown_seconds: 5
# General Boss Settings
boss:
# How often should active bosses update their boss bars and abilities?
# (In ticks)
update_ticks: 20
# Should active bosses be removed when the plugin gets disabled?
# If false, they stay in the world and are picked up again once the plugin is enabled
remove_on_disable: true
# Reward Settings
rewards:
# Should we announce to the whole server when a boss is slain?
broadcast_kill: true
# How many of the top damagers should be shown in the kill announcement?
# 0 = none
broadcast_top_damagers: 3
# Should we message players when they receive their rewards?
message_players: true
# Minion Settings
minions:
# Should minions summoned by bosses drop items and experience?
drop_items: false
# Boss Arena Settings
arenas:
# Should boss eggs only work inside boss arenas?
require_for_eggs: true
# Should an arena only allow one active boss at a time?
one_boss_per_arena: true
# Where inside the arena should an egg spawn the boss?
# CLICKED_BLOCK = on the block that was clicked
# ARENA_SPAWN = at the spawn point of the arena
egg_spawn_location: CLICKED_BLOCK
# The radius around the player of an arena that is created without a wand selection
default_radius: 30
# Random World Boss Spawn Settings
# Bosses spawn by themselves at random locations in the world
random_spawns:
# Should bosses spawn randomly in the world?
enabled: false
# The minimum seconds between each random spawn
min_interval_seconds: 1800
# The maximum seconds between each random spawn
# Use the same value as the minimum for a fixed timer
max_interval_seconds: 3600
# The chance (0-100) that a boss spawns when the timer runs out
chance: 100.0
# The amount of online players that is needed for a boss to spawn
min_players: 1
# No random boss spawns while this many bosses are alive
# 0 = unlimited
max_alive_bosses: 1
# The boss ids that can be picked, empty means every boss
bosses: []
# The worlds that bosses can spawn in, empty means every overworld
# Example: [world, world_nether]
worlds: []
location:
# NEAR_PLAYER = around a random online player
# RANDOM = anywhere within the radius of the world spawn
mode: NEAR_PLAYER
# NEAR_PLAYER: the minimum distance from the player
min_distance: 40
# NEAR_PLAYER: the maximum distance from the player
max_distance: 120
# RANDOM: the radius around the world spawn
# Only chunks that already exist are used, so no new terrain gets generated
radius: 2000
# Don't spawn bosses in water
avoid_water: true
# Don't spawn bosses inside boss arenas
avoid_arenas: true
# How many random spots are tried before skipping this spawn
attempts: 25
# Boss Egg Settings
egg:
# The item that boss eggs are made of
# Boss eggs only get a custom name and lore, nothing else is changed
material: EGG
# The display name of the boss eggs
# Placeholders: %boss%, %type%, %health%
name: '&6%boss% &7Boss Egg'
# The lore of the boss eggs
# Placeholders: %boss%, %type%, %health%
lore:
- '&7Type: &f%type%'
- '&7Health: &f%health%'
- ''
- '&e&oRight-click a block inside the'
- '&e&oBoss arena to summon this boss'