PROJECT: Knightfall - v1.8.0 BETA
Pre-release
Pre-release
Hey.
Nitrosteel here.
I'm excited to share the first public release of Knightfall since the 1.7.0.9 update 2 years ago. This beta-release unveils Knightfall's first dungeon in the game, and is meant to be an easy-to-access gateway to early Knightfall content as well as a way for me to gain feedback as I continue to work on the update.
Enjoy. :)
Head over to the Discord if you have feedback to share.
FEATURES
- Knightfall Encampment Dungeon
- VFX improvements, balance changes, and feature changes across all weapons.
- Updated UI elements and tooltips for most items.
- Major sprite-touch ups for weapons and props.
- Knightfall Crewmates
- And a lot of other changes I forgot and/or too lazy or too unimportant to document.
INSTALLATION
- Unsubscribe from the workshop version of Project: Knightfall. This is imperative as having both at once will cause conflicts.
- Drop the package inside your mods folder. You can find this under: C:\Program Files (x86)\Steam\steamapps\common\Starbound
- IMPORTANT: If you already have a previous GitHub version installed, delete it first before installing this release. Overwriting files will cause problems.
That is all for now. Cheers. ☕
COMMIT HISTORY
- funny streak projectile fix by @patmanf in #55
- Tilesets by @AnomNum in #54
- funny shields and also other fixes by @patmanf in #56
- ravager but good by @patmanf in #57
- Fullbright item icons and /sfx move by @patmanf in #58
- cooldown bars by @patmanf in #59
- Add "machinepistol" tag to SMGs by @KwispyBagel in #61
- balls in my jaw by @I0ke in #65
- patman gaming by @patmanf in #66
- Item description changes, mainly for Florans. by @TherealStarVerse in #67
- fix 3 typos in .object and .item files by @Zennle in #68
- Fixes object errors. by @InferusRF in #69
- arena and cur sore by @patmanf in #70
- cremator fix by @patmanf in #71
- prism beam extend thuing by @patmanf in #72
- Syndicate MK.50 Thunderhead heavy machine gun by @LK335q in #76
- object tooltips and wacky rarity thing by @patmanf in #75
- Sigma Handcannon Addition by @PaladinFox in #74
- bleeding + cryofreeze upd ate by @patmanf in #77
- bleeding damage cap by @patmanf in #78
- bleed/corrosive status effect minor update by @SirBucketKicker in #79
- Update coordinator.stagehand.patch by @rylasasin in #81
- anoms outpost patch by @patmanf in #82
- config thingy that isnt ass by @patmanf in #84
- Dev Updates by @Nitrosteel in #86
- Missilerack lighting & hyl desc by @TherealStarVerse in #85
CONTRIBUTORS
- @KwispyBagel made their first contribution in #61
- @I0ke made their first contribution in #65
- @TherealStarVerse made their first contribution in #67
- @Zennle made their first contribution in #68
- @PaladinFox made their first contribution in #74
- @SirBucketKicker made their first contribution in #79
