Releases: Njaecha/UnityAnimationCurveEditor
Release list
UnityAnimationCurveEditor
Updated:
- removed stupid log spam
Info
This is a modder-resource, it does nothing on its own. Place this next to a plugin implementing it.
Old version for .NET 3.5 / Unity 2017 and below (does not have tangent weighting feature)
New version for .NET 4.6 / Unity 2018 and above
Controls
- middle click on the graph canvas to add a keyframe
- middle click a keyframe to remove it
- left drag a keyframe to move it
- right drag a keyframe to add and customize a tangent for that keyframe
- middle click a tangent handle to remove and reset the tangent
- left/right drag a tangent handle to customize the tangent
- left drag the bar at the top to move the window
- left drag the lower right corner to resize the window
UnityAnimationCurveEditor
Updated:
- improved eating input property
Info
This is a modder-resource, it does nothing on its own. Place this next to a plugin implementing it.
Old version for .NET 3.5 / Unity 2017 and below (does not have tangent weighting feature)
New version for .NET 4.6 / Unity 2018 and above
Controls
- middle click on the graph canvas to add a keyframe
- middle click a keyframe to remove it
- left drag a keyframe to move it
- right drag a keyframe to add and customize a tangent for that keyframe
- middle click a tangent handle to remove and reset the tangent
- left/right drag a tangent handle to customize the tangent
- left drag the bar at the top to move the window
- left drag the lower right corner to resize the window
UnityAnimationCurveEditor
Updated:
- added eating input property
- added display toggle for temporarily hiding the editor
- added borderingKeyframesDeleteable property
Info
This is a modder-resource, it does nothing on its own. Place this next to a plugin implementing it.
Old version for .NET 3.5 / Unity 2017 and below (does not have tangent weighting feature)
New version for .NET 4.6 / Unity 2018 and above
Controls
- middle click on the graph canvas to add a keyframe
- middle click a keyframe to remove it
- left drag a keyframe to move it
- right drag a keyframe to add and customize a tangent for that keyframe
- middle click a tangent handle to remove and reset the tangent
- left/right drag a tangent handle to customize the tangent
- left drag the bar at the top to move the window
- left drag the lower right corner to resize the window
UnityAnimationCurveEditor
Updated:
- fixed input eating for handles outside of the graph window.
Info
This is a modder-resource, it does nothing on its own. Place this next to a plugin implementing it.
Old version for .NET 3.5 / Unity 2017 and below (does not have tangent weighting feature)
New version for .NET 4.6 / Unity 2018 and above
Controls
- middle click on the graph canvas to add a keyframe
- middle click a keyframe to remove it
- left drag a keyframe to move it
- right drag a keyframe to add and customize a tangent for that keyframe
- middle click a tangent handle to remove and reset the tangent
- left/right drag a tangent handle to customize the tangent
- left drag the bar at the top to move the window
- left drag the lower right corner to resize the window
UnityAnimationCurveEditor
Info
This is a modder-resource, it does nothing on its own. Place this next to a plugin implementing it.
Old version for .NET 3.5 / Unity 2017 and below (does not have tangent weighting feature)
New version for .NET 4.6 / Unity 2018 and above
Controls
- middle click on the graph canvas to add a keyframe
- middle click a keyframe to remove it
- left drag a keyframe to move it
- right drag a keyframe to add and customize a tangent for that keyframe
- middle click a tangent handle to remove and reset the tangent
- left/right drag a tangent handle to customize the tangent
- left drag the bar at the top to move the window
- left drag the lower right corner to resize the window