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NoammAddons: 1.2.4

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@Noamm9 Noamm9 released this 20 Aug 11:49
· 52 commits to 26.1.2 since this release
23b7253

What's Changed

  • feat(PuzzleSolver): make quiz timer movable by @jcnlk in #252
  • feat(WitherESP): add per-wither colors by @jcnlk in #253
  • feat(PetMenu): add pet favorites only mode by @jcnlk in #251
  • feat: make inventory search bar movable in HUD editor by @asyncfnmc in #255
  • feat(PetDisplay): make autopet title movable by @jcnlk in #256
  • feat(PetMenu): dynamically size pet wheel segments by @jcnlk in #257
  • fix(MageBeam): require six points to render beams by @jcnlk in #258
  • feat(SimonSays): Add Triggerbot to Simon Says Solver, add more customization to the solver, and misc fixes by @zomguy45 in #259
  • fix: let storage overlay handle scroll over REI by @asyncfnmc in #254
  • feat(SoundManager): improve UI by @jcnlk in #261
  • fix(Tweaks): preserve item cooldown state by @jcnlk in #262
  • feat(DungeonMap) add mimic esp by @jcnlk in #263
  • feat(LeapMenu): add option to block right-click by @arxlee in #267
  • feat(EnchantColors): add Rainbow Max mode (EnchantColors.kt) by @dsgameover in #269
  • feat: add run splits 300 score option by @arxlee in #268
  • fix: preserve custom entity glow with glow hiders by @jcnlk in #280
  • fix(AutoI4): avoid inventory scans for mask swaps by @jcnlk in #278
  • feat(GateHighlight) by @yavinyu in #286
  • Dsgameover/26.1.2 (feat: add Dev Cosmetic-Halo) by @dsgameover in #293
  • FEAT: Dev Cosmetic-Halo. by @dsgameover in #292
  • fix(CommandShortcuts): support shortcut arguments by @jcnlk in #294
  • feat: add I Hate Doors by @jcnlk in #295
  • fix(PetMenu): prevent custom menu reopening on page changes by @jcnlk in #297
  • fix(AuctionPriceInput): support comma decimal separator by @jcnlk in #298
  • feat(SimonSays): add progress display by @jcnlk in #291
  • feat(PlayerHud): add missing action bar elements to action bar hider by @jcnlk in #302
  • feat(DungeonMap): add highlight all wither doors option by @jcnlk in #300
  • feat(TerminalSolver): add custom click sound by @jcnlk in #304
  • feat(ClickGui): keybind to open ClickGui by @jcnlk in #309
  • feat(ChestProfit): added a setting to stop gambling addicts from rerolling high profit
  • fix(NoRotate): not triggering when tiling a block with aotv & fix triggering when interacting with NPCs
  • fix(WitherDragons): dragons outside the render distance counting as dead
  • fix(Render2D): multiple features highlighting the same slot
  • fix(TerminalSolver): add golden apple to startswith spacial items
  • fix(Ragnarock): add class check for the m7 alert
  • feat(LavaToWater): option to hide lava fog
  • refactor(DungeonWaypoints): new UI for creating/editing waypoint & fixed /ndw remove
  • fix(EventDispatcher): item secret event firing twice
  • feat(Tweaks): added an option to hide hotbar item tooltips
  • fix(DungeonScanner): keep scanning for rotations after all chunks loaded
  • fix(AutoI4): stopping after missing a block
  • feat(Chat): AutoDialogue for npc massages & add support for custom regexes (/chathider <list|add|remove>)
  • feat(LeapCounter): Shows how many players have leaped you
  • feat(ScoreCalculator): add bat score from shard by @jcnlk in #220
  • fix(UniqueRoom): rotation scanning for L shape sometimes wrong
  • fix(ProfileUtils): remove playerdb api, updates too slow
  • feat(HubMap): add GIF support
  • feat(IceFillSolver): optimize pathing to reduce turns
  • feat(AutoGFS): refill twilight in Core option
  • feat(TerminalSolver) queue fc on term solver (queue mode only)
  • fix(LoadoutKeybinds): middle mouse button loadout keybinds being ignored by @jcnlk in #316
  • fix(ChestProfit) added missing logic that i guess was originally intended ! by @arxlee in #317
  • fix(DungeonMap): not updating after rejoining by @jcnlk in #318

New Contributors

Full Changelog: 1.2.3...26.1.2