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v1.1.7 - PrimedGun Windows Release

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@Nobbie248 Nobbie248 released this 05 Oct 08:01
  • Added texture and shader hash caching and rendering optimizations to reduce CPU overhead.
  • Improved performance by skipping helmet rendering when the helmet is disabled.
  • Added a shader compilation progress display inside the headset during startup.
  • Added skybox detection to make skies appear distant in VR, enabled by default.
  • Added HMD-aware CPU culling to reduce off-screen draw calls alongside the existing in-game culling, enabled by default.