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1. Version history
Nomar111 edited this page Nov 4, 2020
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5 revisions
- glow presets can now be named
- minor bugfixes
- added new event: spell missed (resisted,....)
- added new source/target unit: Hostile NPCs
- code completely restructured
- added castbars
- added %targetName (player's current target) and %mouseoverName (player's current mouseover) to messages
- minor bugfixes

- added glow to unitframes
- units that get certain auras can be highlighted now by adding a glow effect
- added support for enemy unitframes if using Battleground Targets Classic
- use cases: friendly/enemy unit gains buff/debuff -> highlight unitframe for easier targeting/dispelling