v1.1.0
LevelTimer
v1.1.0 (2026-10-01)
Full Changelog Previous Releases
- Merge pull request #7 from Noobygames/feature/options-resize
Custom icon, resizable window, table layout and kill/death journal - Resizable window, table layout and kill/death journal
Window and settings- Drag the bottom right corner (or use the size slider) to scale the
whole window; top-left corner stays fixed; right-click opens settings - Settings grouped into Window, Statistics and General, built from
declarative helpers; language as tabs; reset button and /lt reset - Settings get a schema version; fontSize migrates to scale
Table layout - Stats render as label/value rows; one value per row, each with its
own toggle (PvE and PvP kills, XP/h and time to level, kills/death) - Old toggles migrate to the split ones; grip only shows on hover
- /lt debug prints every XP message and how it was classified
Journal - Kills with time, name, PvE/PvP, level and zone (newest 300)
- Deaths with time, cause (last hit from the combat log: enemy and
spell or environment), level and zone (newest 100) - History window gets Kills and Deaths tabs, driven by a VIEWS list
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
- Drag the bottom right corner (or use the size slider) to scale the
- Use own icon for minimap button and addon list
- Media/Icon.tga (64x64, transparent) replaces the Blizzard pocket
watch icon on the minimap button and as ## IconTexture - tools/artwork renders logo and icon from one drawing (make artwork)
- Installer and make package include Media/ without a .toc entry
- Tests for asset install, icon path and TGA output
Co-Authored-By: Claude Opus 5.5 noreply@anthropic.com
- Media/Icon.tga (64x64, transparent) replaces the Blizzard pocket