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Release v1.20.1 Beta

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@Norbyte Norbyte released this 16 Aug 19:46
· 46 commits to master since this release

NOTE: This is a beta version; for the latest stable release, see v1.19.5 below.

Make sure you have .NET 8.0 installed: https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-desktop-8.0.3-windows-x64-installer

Collada deprecation notice

Collada support is being deprecated in Blender (see https://devtalk.blender.org/t/moving-collada-i-o-to-legacy-status/34621 ).
LSLib v1.20 adds support for glTF 2.0, a more modern format which will replace Collada as the primary means to import/export Blender model and animation data.

You need to update to the latest version of the BG3 exporter plugin (https://github.com/Norbyte/dos2de_collada_exporter) to use this functionality.

Changes since Beta 3:

  • Added support for Osiris v1.15 format (Patch 8 hotfix 33 savegames)
  • Replaced skeleton x-flipping with skeleton mirroring to match what the game does with skeletons
  • Rigid meshes parented to a non-dummy skeleton are now converted into skinned meshes; this reverts a GR2 optimization where meshes with only a single bone binding become rigid on export (a notable example is ears on head models)
  • Fixed bug where bones with no associated vertex weights would not be added to the armature on import
  • Fixed bug where exporting animations to glTF would throw an error