Skip to content

Release overview v0.22

Nordsoft91 edited this page Dec 22, 2021 · 1 revision

Legend:

  • Added (new feature), (+)
  • Removed (functionality removed), (-)
  • Fixed (bug fix), (!)
  • Changed (task), (*)
  • Trivial change, (~)
  • Updated (task, due to changes in third-party code), (U)

Version 0.22 (technical release)

  • (!) Border tile fix
  • (+) Messages and dialogs
  • (+) Trigger system
  • (*) Better camera control
  • (+) Main menu
  • (+) Travel menu, missions selection
  • (+) Sandbox
  • (+) Progress save & load
  • (*) All dynamic information loaded from maps
  • (U) Ported to Cocos2d-x-3.17.2
  • (+) Support tile animation
  • (+) Several missions within 2 campaigns prepared
  • (*) Spell and trick system reworked. Area-based spells are supported
  • (+) State system with icons and real effects
  • (*) Rendering order changed
  • (*) New UI
  • (!) Turn controller bugfix
  • (+) Music and sound engine
  • (*) AI takes spell/trick area coverage into consideration
  • (!) Fix possibility to control NPC played by AI
  • (*) Better config reading system
  • (+) Basic inventory system and ability to use items
  • (+) Support sprite sheets
  • (+) Interactive object on maps and boxes
  • (+) Movement events
  • (+) Raw in-game menu
  • (+) Game console
  • (+) Projectiles implemented
  • (+) Basic build system

Version 0.1 (technical release)

  • (*) Spell button placed at several rows
  • (!) Fixed bug with AI turn switch
  • (+) Flare maps import from file/export to game tools
  • (+) Support smart automap system for Flare maps
  • (*) Any player actions prohibited during animations
  • (!) Fixed bug with dead team turn
  • (+) Support relationships between teams for AI

Clone this wiki locally