Skip to content

Releases: Normalityg/Node-Based-Pathfinding

1.1.2

Choose a tag to compare

@Normalityg Normalityg released this 17 May 07:50

Fixed a bug cause of using references as numbers.

v1.1.1

Choose a tag to compare

@Normalityg Normalityg released this 17 Sep 18:49

Follow up release for v1.1.0

v1.1.0

Choose a tag to compare

@Normalityg Normalityg released this 13 Sep 14:53

Adds functionality to delete nodes and give nodes a personal maximum proximity distance.
And general improvements.

Structs should be able to be used as nodes now but if it breaks tell me, and if you find a solution tell me too.

v1.0.0

Choose a tag to compare

@Normalityg Normalityg released this 11 Sep 16:33

Has all functions needed to create and use the node system.

If it any crashes come out of the functions (and you are using them correctly) tell me so I can fix it!