v1.0.1 - Heuristic Config & Fallback Loaders
v1.0.1 Release Notes
This release introduces dynamic configurations, safety checks, and compilation improvements for the Coco Chess Engine.
Key Changes
- Dynamic UCI Options: Added
Move Overhead(clock latency padding) andEvalFile(dynamic runtime neural network weight loader) options. - Directory Fallback Loader: Added automatic runtime fallback search to locate
coco.nnuenext to the running executable if it is not found in the active working directory. - Fail-Fast Startup: The engine will now exit immediately with code 1 if the network fails to load, preventing silent zero-eval regressions.
- Static Compilation: The engine binaries are now statically compiled, removing external DLL dependencies (
libgcc_s_seh-1.dll, etc.).
Attachments
coco-chess.exe: The statically compiled Windows engine binary.coco.nnue: The baseline NNUE weights file.
Note: Please keep coco-chess.exe and coco.nnue in the same folder to ensure the engine loads the network successfully.