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Version 1.0.26

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@NotTimTam NotTimTam released this 28 Sep 06:03
· 1 commit to 4b17189dda4a731d59f5e5f131101465cd569dd0 since this release

Core Changes

  • Added layer argument to GameObject constructor. Increasing the efficiency of adding object instances to a Layer.
  • Made LayerManager a property of Scene instead of Renderer.
  • Reverted a change and made the Renderer instance a property of the Runtime instance again.

Additional Changes

  • Replaced runtime property on Core instances with a getter.
  • Removed runtime property from InputManager and Layer instances.
  • Removed scene property from Layer instances.
  • Updated documentation to reflect these changes.
  • Removed unnecessary code from Camera class and decoupled it from the GameObject class.

Migration

  • Replace all references to InputManager.runtime with InputManager.scene.runtime.
  • Replace all references to Layer.runtime with Layer.layerManager.scene.runtime.
  • Replace all references to Renderer.layerManager with Scene.layerManager.

Full Changelog: v1.0.25...v1.0.26