This repository was archived by the owner on Dec 7, 2025. It is now read-only.
Noteab's Biome Macro (v1.5.4-patch2.4)
·
12 commits
to main
since this release
Update Logs: 21/1/2025 (v1.5.4-patch2)
- Switched ui navigation key to mouse click by assigning in-game inventory buttons (More consistently using item in inventory)
- Added error logging (So you can know what went actually went wrong whilst macro running in error_logs.txt)
--> About merchant config error, if it say "valueError: not enough values to unpack (expect 3 got 2) in Merchant_Handler" then open both mari and jester item setting and click "save selection" button so it load 3rd value of merchant's item again!
Patch 2.1: Some tweaks about biome webhook to look it more clean
Patch 2.2: Changes
- Aura webhook value error fix
- Item use (BR, SC, M.Teleporter) clicking delay are increased around 100-200 miliseconds, this should be universal with low end device due sometime lag spike ruined the macroing clicks.
- Autohotkey (AHK) requirement removed from the macro. Autoit will take care about it! (Only tesseract thing is required to detect merchant 😭😭)
- Error logging size limit (3MB logging max, I got over 2gb of error logging for what the hell 🤯)
- Source code updated to v1.5.4-patch2.2 💗
Patch 2.3: Changes
- Biomes now can be customizable "biomes_data.json" so feel free to add any upcoming biomes without relying on macro update!!
- Added "Inventory Mouse Click Delay (milisecond)", you can adjust the delay between macro actions at your preference without limited delay 100-200 miliseconds in
Patch 2.2 - Source code updated to v1.5.4-patch2.3
Patch 2.4: Quick changes
- Inventory values in main UI not displaying correctly after pressed "Save"
- All the biomes except Glitched will only have 2 message type "Message" and "None" in biome configurations ->Therefore, no accidental ping for common biomes.
- Added scale support for auto merchant & some improvements about autobuy 😋
- Source code updated to v1.5.4-patch2.4