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FrameMover v1.0.1
Changes
- FrameMover shows up in the Frame's launcher. The installer now writes
~/.local/share/applications/frame-mover.desktopand a 128x128 RGBA icon in the user'shicoloricon theme (Icon=frame-mover, the way the other Frame apps do it). Uninstall removes both. - Install and uninstall work from Desktop Mode and Flatpak launchers. Those can start programs with
XDG_CONFIG_HOMEredirected (OpenVR then cannot findopenvrpaths.vrpath) or with the nested Plasma session'sXDG_RUNTIME_DIR. The installer reported "SteamVR is not running" and never registered the app. FrameMover now putsHOME,XDG_CONFIG_HOMEandXDG_RUNTIME_DIRback to what SteamVR itself sees, and the message when it cannot reach SteamVR says what went wrong instead of claiming SteamVR is off. - The panel shows the default bindings instead of "not bound" while SteamVR has not resolved any yet (no controller connected this session), as long as you have not saved bindings of your own. Once a controller connects, SteamVR's own labels are shown.
- Renamed to "FrameMover" (no space) in SteamVR, the dashboard tab, the launcher entry and the tile artwork.
Upgrading
Run the new FrameMover-installer-aarch64.AppImage and pick Install; it replaces the installed copy, the launcher entry and the artwork. If SteamVR is running when FrameMover is replaced, restart FrameMover (or SteamVR) to load the new version.