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GameVault 0.3.1 — Review-gated portable library

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@NouraldinFarge NouraldinFarge released this 01 Aug 18:23
· 26 commits to main since this release
v0.3.1
82d0f7a

GameVault 0.3.1 is the first public portfolio release of the portable, local-first Windows game library.

Highlights

  • Organize and launch games the user already owns without a cloud account.
  • Test ZIP integrity before extraction and block path traversal, links/reparse entries, and modified-platform markers.
  • Stage packages in isolation, surface executable and safety findings, and require explicit approval before promotion.
  • Keep metadata optional and restricted to approved official Steam, GOG, and Epic hosts.
  • Preserve portable SQLite state, update backups, prerequisites, quarantine, and audit reports.

Verification

The repository runs TypeScript, React, production-build, Rust formatting, Clippy, and 19 Rust authority tests on Windows. The release pipeline verifies the packaged runtime and rejects installer artifacts.

Windows portable ZIP SHA-256: 27e918902645364cf359bcc4acb2e97341d4e62741400f4e9a9b7a1e00884bdb

Product boundary

GameVault never downloads games, bypasses ownership or platform controls, or silently runs archive content.

Run

Extract the ZIP to a writable Windows folder and start GameVault.exe. Microsoft Edge WebView2 is required; 7-Zip is required for archive intake.