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Your character stays yours: when a friend took over the world, they could load in with the previous host's inventory and position (Minecraft 26.2 stores the owner differ
ently). Fixed.
Players with and without a Microsoft account in the same world: whoever hosts, players with an account always join as themselves, with their own inventory and skin. Frie
nds without one still get in when the host allows it, and can't take the name of a player with an account.
New Settings in the hub (also Mod Menu's Config button): let friends without an account in, play over the internet or only on your network, and the relay testing switch.
No more editing jukz.properties by hand.
If a friend without an account is turned away, the host now gets a notice, and World info has a switch to let them in right away, no restart.
My cloud no longer lists worlds whose backup has expired.