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v1.14: a lighter game thread, the Wind Waker's songs visible, no GamePad flashes, faster Fast Forward
Latestv1.14: a lighter game thread, the Wind Waker's songs visible, no GamePad flashes, faster Fast Forward
Signing key: v1.14 is signed with the v1.12 key. v1.12 installs v1.14 directly. From v1.13 (or v1.7–v1.11.1): turn on Saves → Saves outside the app (or Saves → Export saves), uninstall, install v1.14 and set the game up again; the saves come back by themselves (or with Saves → Import saves). This key stays from now on.
- Less CPU for the same game: the game code is recompiled with the GreenNaugahyde Android port v0.9.5's improvements (one-load entry check, inline indirect calls, 64-bit struct addressing, inline paired-single loads/stores, the hottest functions placed together) and the GX2 register writes take a fast path. Galaxy S20 FE (Outset, Windfall, Dragon Roost; 60 fps generated, 1.5x): game thread 38% -> 33% of a core, the whole game 102% -> 95%, the same frame pacing. The first start compiles the game code again (~5 minutes).
- The Wind Waker's songs (#24): in the Hybrid layout (the default for touch play) the GamePad no longer covers the screen while Link holds the baton; the TV stays with the GamePad as an inset.
- No GamePad flash at doors and loads (#28): in the Hybrid layout the GamePad showed for a moment at every load or scene change; now only in menus and before a file is loaded.
- Fast Forward 3x / 4x really run that fast with 60 fps (generated) on (as the original project's #268).
Em português: menos CPU (thread do jogo −13% no S20 FE), a batuta (Wind Waker) não cobre mais a tela no layout Híbrido, a tela do GamePad não pisca mais nas portas/carregamentos e o Fast Forward 3x/4x funciona com 60 fps gerados. Assinada com a chave da v1.12: da v1.13, ative "Saves fora do app", desinstale e instale.
SHA-256 of the APK: d4207cf6ae91b4e7cece05456decf957f44ae9d9c93924a50384516f25b6781b