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Grinder
Jhefferson Marques edited this page Feb 5, 2022
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The grinder works by giving a sword to it, and hits in a area around it:
| Methods | Description |
|---|---|
| attack() | Attack any living mob around it (apply sword enchantments) |
| hasSword() | Returns a boolean if the grinder has a sword in it |
| pushSword(from:string, slot:number) | By passing a input inventory name and slot, if it is a sword it will be equiped in the grinder |
| pullSword(to:string) | By passing a output inventory name removes the sword from the Grinder |