v0.5.0-alpha
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Oak Video Editor v0.5.0-alpha — What's New Since v0.4.2
English
Added
- End-to-end color management, including display ICC profiles
- Full 32-bit float processing in the ACEScg color space, switchable back to sRGB
- 10-bit display support
- Rewritten render pipeline for better performance
- Timeline interchange with DaVinci Resolve / Premiere Pro / Final Cut Pro via OpenTimelineIO / Final Cut Pro XML
- DirectX and NVDEC support
- More effects supported
Changed
- Projects are stored in a database instead of project files, preparing for multi-user collaborative editing in the future. The
.oveformat is kept for data interchange - Fully rewritten in Rust
Notes
Oak Video Editor is in alpha; please do not use it for serious work. Bug reports: https://www.oakvideoeditor.org/bug-report
For Virtual Machines, make sure you have 3D acceleration enabled. It requires OpenGL or Vulkan context.
中文
新增
- 端到端色彩管理,支持显示器icc
- 内部处理时采用全链路32位浮点和ACEScg色彩空间,可切换回sRGB
- 10bit显示支持
- 渲染管线重写带来更好性能
- 支持通过OpenTimelineIO/Final Cut Pro XML和DaVinci Resolve/Premiere Pro/Final Cut Pro交互时间线
- DirectX和NVDEC支持
- 更多特效支持
修改
- 使用数据库而不是工程文件,为以后多用户协同编辑做准备。.ove格式被保留用于数据交换
- Rust全量重写
说明
Oak Video Editor处于alpha阶段,请勿用于严肃用途。Bug反馈:https://www.oakvideoeditor.org/bug-report
需要OpenGL或Vulkan上下文。在虚拟机中运行时请确保开启了3D加速。