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My first map
Sygmei edited this page Aug 21, 2017
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Now you have created your project it's time to create a level !
A level is where you can put your sprites, your colliders, your objects and scripts all together to make a game !
A single project can has as many levels as you want and you can load a map from another map (using a teleporter for example).
To create a map, we will start the engine using the following parameters :
- On Windows :
ObEngine.exe -mode edit
- On Linux :
./ObEngine -mode edit
You should have a little window looking like that :
Enter MyFirstMap
on the input at the bottom of the window
Then click the big ➕ button to create the map, it should now looks like that :
Good job :) You now have your first map, to edit it, click on the map in the list !
Now we will see how is structured a project in ÖbEngine : Project Structure
- 🖊 My first project
- 🗺 My first map
- 📏 Project Structure
- 🖼 LevelSprites
- 📐 Colliders
- 🔳 EditorGrid
- 🤖 GameObjects
- 🖊 Scripting
- 🔫 Events
- 📜 Read the Docs
- ⌨️ Keyboard and Actions
- 👨💻 Debugging
- 🔉 Sounds and Musics
- 🗄 Vili Format
- 📽 Animations
- ✂️ Using Utils
- ⌚️ Manipulating Time
- 🎨 Using the Canvas
- ✔️ Tasks
- 🖱 Cursor and Constraints
- ⌨️ Keyboard and Actions
- 📁 Mounting and Paths
- 👨🏭 Workspaces
- 📏 Coordinates and Transform
- 📷 Camera
- 🗺 Map files
- 🏭 The ResourceManager
- 🎮 Gamepads and Joysticks