Skip to content

GameObjects

Sygmei edited this page Nov 16, 2017 · 5 revisions

GameObject is one of the most important and powerful component of ÖbEngine.

A GameObject is actually a combination of 4 optional components : A sprite, a collider, a script engine and an animator (to combine with the sprite).

It's the third kind of element that can be on a map after the LevelSprites and the Colliders.

Define GameObjects and their Components

Add your GameObjects on the map

Define Requirements for your Objects

Clone this wiki locally