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Project Structure

Sygmei edited this page Jul 20, 2017 · 7 revisions

The project structure is all the folders created when you create a new Workspace, let's examine it.

Go in Workspace/MyFirstProject (The project you created during My first project).

The folder tree should looks like that :

๐Ÿ“‚ MyFirstProject
โ”œโ”€โ”€โ”€๐Ÿ“‚ Data
โ”‚   โ”œโ”€โ”€โ”€๐Ÿ“‚ GameObjects
โ”‚   โ”œโ”€โ”€โ”€๐Ÿ“‚ GameScripts
โ”‚   โ””โ”€โ”€โ”€๐Ÿ“‚ Maps
โ”‚       โ””โ”€โ”€โ”€๐Ÿ“„ MyFirstMap.map.vili
โ”œโ”€โ”€โ”€๐Ÿ“‚ Sprites
โ”‚   โ”œโ”€โ”€โ”€๐Ÿ“‚ GameObjects
โ”‚   โ””โ”€โ”€โ”€๐Ÿ“‚ LevelSprites
โ””โ”€โ”€โ”€๐Ÿ“„ Mount.vili

Let's give some more details on each element :

๐Ÿ“‚ MyFirstProject

It's obviously the Workspace folder containing all the elements

๐Ÿ“‚ Data

This folder will contains all Data related stuff, mostly maps and scripts

๐Ÿ“‚ GameObjects

This folder will contain all the created GameObjects

๐Ÿ“‚ GameScripts

This folder will contain all scripts not related to GameObjects

๐Ÿ“‚ Maps

This folder will contains all maps of the project

๐Ÿ“„ MyFirstMap.map.vili

This is the map you created during this tutorial My first map

๐Ÿ“‚ Sprites

This folder contains all the sprites of the game

๐Ÿ“‚ GameObjects

Will contains textures / animations for the GameObjects

๐Ÿ“‚ LevelSprites

Will contains textures that you can directly place in the map

๐Ÿ“„ Mount.vili

This file is really important, you will discover why later :)

If you remember well, you created a map previously, but it's still empty, what about adding some stuff in it ?

That's what we gonna see in the next chapter : LevelSprites

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