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v0.1.2

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@ObjectInSpace ObjectInSpace released this 24 May 03:01
· 237 commits to main since this release

Date Everything Access v0.1.2

Simple navigation release for the BepInEx accessibility mod for Date Everything!.

Included in this release:

  • Screen reader startup announcement
  • Focused UI item announcements
  • Dialogue and dialogue-choice speech
  • Ctrl+F1 repeat-last-spoken support
  • Spoken accessibility settings menu
  • Phone app and menu text announcements
  • Date A Dex biography speech
  • Chat transcript and chat reply speech
  • Object examination text announcements
  • Room change and nearby interactable announcements
  • Dateviators equip and charge announcements
  • F6 room report with facing-relative object grouping
  • Improved tracker pitch behavior based on vertical camera position
  • Quieter tracker volume while preserving the volume ramp
  • Navigation-time ambient announcements are no longer suppressed
  • Deduplicated room scans and room object picker entries
  • More stable noun-style object names for room scans and picker entries
  • Bundled room navigation graph and transition overrides for release installs
  • Object auto-walk routing over the generated simple navigation bake
  • Generated scene navigation metadata and navigable-region bake bundled with the portable package
  • Improved route execution diagnostics
  • Simplified door route traversal to follow baked waypoints while retaining door-open preconditions
  • More tolerant door-tagged intermediate waypoint advancement for open-door collider near misses
  • Stale-route prevention when route planning fails
  • Improved final camera aiming and target hierarchy matching for small objects such as the Magnifying Glass

Release asset contents:

  • BepInEx/plugins/DateEverythingAccess.dll
  • BepInEx/plugins/navigable_region.bake.json
  • BepInEx/plugins/thirdpersongreybox-navigation-data.json
  • BepInEx loader files and core dependencies in the portable package
  • Tolk.dll
  • nvdaControllerClient64.dll
  • README.txt
  • Install-DateEverythingAccess.ps1 in the portable package

Known follow-up work remains for broader gameplay coverage and runtime verification. Door-panel edge cases such as some closet routes and stair/attic target poses still need more runtime proof.