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v1.1.3 - Unroutable datables + duplicate list entries + card descriptions

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@ObjectInSpace ObjectInSpace released this 15 Aug 15:55
· 3 commits to main since this release

What's new in 1.1.3

Three datables could be selected but not walked to

The coffee machine (Kopi), the toaster (Miranda) and the bobby pin (Bobby) reported "no path" from anywhere in the house. Small objects that rest on a counter or desk were being aimed at from underneath, so the counter itself blocked the line of sight from every standing spot. They now route normally.

The coffee machine needed two further fixes. It reports its position at the wrong place in the house, which sent auto-walk to empty space near the middle of the map; and it is made of nine separate pieces that all count as the same character, so the tracker could pick a piece too small to see over the counter. Auto-walk now locates it correctly and, when one piece cannot be reached, routes to another piece of the same object.

Moving objects appeared several times in the known objects list

Objects that relocate as the story progresses — the bobby pin, the time capsule — were listed once per location they can occupy, so most entries named a place the object had already left. Only the location the object is actually in is listed now. Objects that genuinely exist in multiples, such as air vents and boxes, are unaffected and still list each one.

Pose card descriptions survive switching away from the game

A card's description is held briefly so the card's sound can play first. If you switched to another window while a card was on screen and came back after about twenty seconds, that description was dropped and never spoken. It is now spoken when you return.


Portable package: `DateEverythingAccess-portable-v1.1.3.zip` already includes the BepInEx loader, Tolk, and the NVDA client — no separate mod-loader install needed. See README.txt inside the ZIP for setup.