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Releases: Obsi-Scripts/obsi-lib

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obsi-lib 1.0.0

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@Kojadev Kojadev released this 25 Oct 13:30

Changelog

All notable changes to obsi-lib are listed here. Versions follow Semantic Versioning.

[1.0.0] - 2026-10-25

First public release.

Added

  • ObsiLib object, available through @obsi-lib/init.lua or exports['obsi-lib']:get() on both sides.
  • Framework bridge for ESX Legacy, QBCore, QBX and custom frameworks (editable/*/framework.lua), with
    per-function patches (ObsiEditable.frameworkPatch) on top of any framework.
  • Inventory bridge for ox_inventory, qb-inventory (v2 and legacy forks), codem-inventory, jaksam_inventory,
    custom inventories and the framework's own item functions, with automatic detection.
  • Server modules: player, job (incl. offline job changes, duty, cops online), money, license,
    society (Renewed-Banking, okokBanking, qb-banking, qb-management, esx_society), items (incl. usable
    items and item catalog with images), stash (native stashes or a KVP fallback with its own menu),
    vehicle (plates, owned vehicles, keys), notify, sound, state.push, callback, log / webhook
    (Discord, queued) and checkVersion.
  • Client modules: player, job, money, license, items, stash, notify, ui (progress bar,
    text UI, banner), sound (NUI player with live distance falloff, xsound when available), dui,
    point, keybind, target (ox_target / qb-target), clothing (illenium-appearance,
    fivem-appearance, qb-clothing, skinchanger), game, vehicle, state (reactive store) and callback.
  • Built-in UI (React 19, Vite, Tailwind v4) in the Obsi look: notifications, progress bar, text UI and the
    sound player, with a configurable accent colour and a browser dev mode with mock data.
  • English and Polish locales.
  • Release check against github.com/Obsi-Scripts/obsi-lib.