WaveRun is now a 3D open-ocean wave racing prototype inspired by Wave Race 64 handling.
- Huge open water surface with animated shader waves
- Jetski-style rigid-body movement with buoyancy + drag + lateral grip
- Arcade-style handling tuned toward Wave Race feel (not 1:1 yet)
- Floating checkpoint circuit, lap timer, and best-lap tracking
- Throttle/Brake:
W/Sor↑/↓ - Steer:
A/Dor←/→ - Reset run:
R
/home/david/.local/bin/godot --headless --path . --export-release "Web" index.html