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Releases: Ocelot5836/glsl-processor

v0.2.3

v0.2.3 Pre-release
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@Ocelot5836 Ocelot5836 released this 21 Apr 19:53
  • Fixed invalid array generation

v0.2.2

v0.2.2 Pre-release
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@Ocelot5836 Ocelot5836 released this 11 Mar 18:54
  • Fixed error turning for and while loops to string
  • Fixed numeric constants being immutable classes
  • Fixed visitor structure

v0.2.1

v0.2.1 Pre-release
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@Ocelot5836 Ocelot5836 released this 07 Mar 07:45
  • Fixed critical error with source code generation
    Full Changelog: 0.2.0...0.2.1

v0.2.0

v0.2.0 Pre-release
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@Ocelot5836 Ocelot5836 released this 06 Mar 20:38
  • Added visitor API for better AST traversal
  • Rewrote GLSL code emitter
  • Removed old and deprecated methods
  • Added GlslNodeType and standardized API
    Full Changelog: 0.1.1...0.2.0

v0.1.1

v0.1.1 Pre-release
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@Ocelot5836 Ocelot5836 released this 18 Feb 22:00
  • Fixed layouts not being generated correctly
  • Deprecated GlslTree.GlslBlock#list
    Full Changelog: 0.1.0...0.1.1

v0.1.0-alpha

v0.1.0-alpha Pre-release
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@Ocelot5836 Ocelot5836 released this 16 Feb 09:32

Initial Release