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Scroll Studio 1.0.0

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@Okohedeki Okohedeki released this 11 Oct 01:17
· 348 commits to main since this release

Commits 51f56a6 to 6353886.

The first release of the engine: one site.yaml in, a static scroll-driven site out.

Added

  • The engine: a Pydantic site spec, cached scene builders, a Jinja compiler with themes, and a TypeScript browser
    runtime (Lenis smooth scroll, sticky stages, step cards, HUDs, one lazily loaded player per scene type).
  • Nine scene types: film (Blender blockout, Z-Image keyframes, LTX-2.3 video), artwork (any image drawn and
    painted in stages), scene3d (three.js zoom journeys), sequence (Blender renders of a 3D model), parallax (photos
    with estimated depth), type (kinetic typography), vector (SVG line drawings), chart (D3 data stories) and map
    (MapLibre camera flights and routes).
  • Content blocks: hero, intro, features, stats, timeline, quote, cta, gallery, product, strip, orbit, faq.
  • Tools: the Studio UI and server, a CLI (build, preview, snapshot, record, previews, poster, publish,
    combine, doctor), an MCP server and Claude skill, a model registry, and an install guide.
  • URL inputs and locally generated images (generate:).
  • A loading screen that holds scrolling until every scene's media is ready.
  • Examples: Lodestar Orbital, Meridian, Atelier Sfumato, Cellwright Bio, Northstar Observatory, Fischer & Vale,
    FORM/26, Wunderkammer, Daybreak Institute, Tidewater Lines, Casa Alta, Hale & Rowe, and the showcase gallery with
    preview videos.
  • Licensed MIT.

Full history: CHANGELOG.md