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weekly-2025-11-07
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985 commits
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Changelog
- fix(debug): Replace NDEBUG preprocessor with RTS_DEBUG or RTS_RELEASE (TheSuperHackers#1791)
- bugfix(gui): Fix incorrect Replay incompatibility messages (TheSuperHackers#1745)
- refactor: Replace custom strrchr implementations with standard function (TheSuperHackers#1782)
- bugfix(gui): Fix crash when RenderFpsFontSize is set to 0 (TheSuperHackers#1788)
- build: Add RETAIL_COMPATIBLE_BUG as build prerequisite for the tunnel healing fix (TheSuperHackers#1783)
- tweak(gui): Track money per minute for every player (TheSuperHackers#1773)
- refactor(gui): Break up and simplify map list related code in MapUtil (TheSuperHackers#1758)
- perf(gui): Eliminate expensive and unnecessary processing when populating the replay and map lists after they are full (TheSuperHackers#1758)
- refactor(maputil): Remove unused variables in MapUtil (TheSuperHackers#1767)
- unify(maputil): Merge MapUtil code (TheSuperHackers#1771)
- unify(imagecollection): Merge ImageCollection code (TheSuperHackers#1771)
- bugfix(system): Prevent AMD/ATI driver crash on game launch by front loading the system dbghelp.dll (TheSuperHackers#1066)
- feat(gui): Implement money per minute display for local player (TheSuperHackers#1481)
- refactor: Normalize all file extensions to lowercase (TheSuperHackers#1765)
- refactor: Simplify path string formatting in World Builder (TheSuperHackers#1759)