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v2.15.0

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@github-actions github-actions released this 08 Oct 08:53
b500f62

2.15.0 (2026-10-07)

Features

  • add creek entity (#275) (3891a18)
  • ambient: make ambient sanity driven (#288) (25d4909)
  • chat: add tag usage (#266) (e0a8746)
  • creek: announce the patrol stare and turn stunned survivors towards it (#291) (2a67b4b)
  • creek: highlight hunted survivors in the tab list (#310) (1bcef51)
  • creek: let stalked survivors hear the creek (#290) (8b397e4)
  • creek: make fear drive the creek (#287) (0fe8ba2)
  • creek: throw a caught survivor or swap two survivors (#309) (7ce5f26)
  • game: ask minimap mods to switch themselves off (#315) (e320baa)
  • game: play a win or loss sound at the end of the round (79fbc31)
  • game: strike lightning where a survivor dies (#292) (8baaf73)
  • lobby: wait in a weakened version of the map's atmosphere (#254) (22511cf)
  • page: add block light calculation (#259) (3b00389)
  • page: double the pages a round needs (#300) (aa1a4ce)
  • page: keep at most four pages out at once (#307) (1af05bf)
  • page: make page amount calculation more dynamic (#257) (c8774be)
  • page: make proximity more randomized (#260) (139b327)
  • page: outsource page data into a own file (#268) (1bcbcdf)
  • role: add icons for roles (#263) (5b7304c)
  • slender: double his drain damage (#301) (c6b7562)
  • slender: tear his own screen as the pages go (#253) (1214c73)
  • slender: tear his own screen as the pages go, instead of playing static (1214c73)
  • slender: widen his drain range to four blocks (#305) (c8dbac8)
  • tab: add rank tags (#264) (3c92876)
  • tab: order the tab list by role (#312) (67f4bc5)
  • team: hide survivor name tags from everyone (#304) (cefc9db)
  • telemetry: trace rounds, gameplay actions and slow ticks with opentelemetry (#293) (c45bef1)

Bug Fixes

  • creek: require line of sight to select and catch survivors (#285) (314becd)
  • deps: update dependency com.google.guava:guava to v33.7.2-android (#277) (6b14323)
  • deps: update dependency com.google.guava:guava to v33.7.2-jre (#278) (5201c7b)
  • deps: update dependency io.sentry:sentry to v8.56.0 (#258) (b8cb330)
  • deps: update dependency io.sentry:sentry to v8.57.0 (#267) (acf70e7)
  • deps: update dependency io.sentry:sentry to v8.58.0 (#271) (4ae05d5)
  • deps: update dependency io.sentry:sentry to v8.59.0 (#279) (2bef8ba)
  • deps: update dependency io.sentry:sentry to v8.60.0 (#321) (b1e691c)
  • deps: update dependency net.onelitefeather:aonyx-bom to v0.8.7 (#265) (457fd9c)
  • deps: update dependency net.onelitefeather:falco-bom to v3 (#262) (7b0eee6)
  • deps: update opentelemetry to v1.52.0 (#294) (fd21e5d)
  • deps: update opentelemetry to v1.53.0 (#296) (b42a622)
  • deps: update opentelemetry to v1.54.0 (#297) (1caca4a)
  • deps: update opentelemetry to v1.54.1 (#299) (c12ece0)
  • deps: update opentelemetry to v1.55.0 (#302) (488225c)
  • deps: update opentelemetry to v1.56.0 (#303) (9e4bd6d)
  • deps: update opentelemetry to v1.57.0 (#306) (64cdce6)
  • deps: update opentelemetry to v1.58.0 (#308) (48556be)
  • deps: update opentelemetry to v1.59.0 (#313) (6d79234)
  • deps: update slf4j to v2.0.20 (#270) (fb90405)
  • game: improve cleanup logic (fe3d812)
  • page: push pages back when they expire or are not found (#273) (eceb68c)
  • resourcepack: wait for the client to drop the pack before kicking (#289) (fa38167)
  • role: avoid role leak during lobby phase (#284) (06a4d9d)
  • slender: cap his page glitch at the weakest level (#298) (68ae2ce)
  • slender: ease his page glitch in and drop the purple wash (#286) (6ba7fb2)
  • slender: improve slender revival (#283) (fc81c40)
  • spectator: clear stale heads when the spectate list shrinks (#311) (89fd50b)
  • spectator: update slot assertion (4b4934e)
  • stamina: cleanup slender effects (a90438f)
  • telemetry: nest spans under the phase they happened in (#295) (0a12922)