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v2.15.0
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2.15.0 (2026-10-07)
Features
add creek entity (#275 ) (3891a18 )
ambient: make ambient sanity driven (#288 ) (25d4909 )
chat: add tag usage (#266 ) (e0a8746 )
creek: announce the patrol stare and turn stunned survivors towards it (#291 ) (2a67b4b )
creek: highlight hunted survivors in the tab list (#310 ) (1bcef51 )
creek: let stalked survivors hear the creek (#290 ) (8b397e4 )
creek: make fear drive the creek (#287 ) (0fe8ba2 )
creek: throw a caught survivor or swap two survivors (#309 ) (7ce5f26 )
game: ask minimap mods to switch themselves off (#315 ) (e320baa )
game: play a win or loss sound at the end of the round (79fbc31 )
game: strike lightning where a survivor dies (#292 ) (8baaf73 )
lobby: wait in a weakened version of the map's atmosphere (#254 ) (22511cf )
page: add block light calculation (#259 ) (3b00389 )
page: double the pages a round needs (#300 ) (aa1a4ce )
page: keep at most four pages out at once (#307 ) (1af05bf )
page: make page amount calculation more dynamic (#257 ) (c8774be )
page: make proximity more randomized (#260 ) (139b327 )
page: outsource page data into a own file (#268 ) (1bcbcdf )
role: add icons for roles (#263 ) (5b7304c )
slender: double his drain damage (#301 ) (c6b7562 )
slender: tear his own screen as the pages go (#253 ) (1214c73 )
slender: tear his own screen as the pages go, instead of playing static (1214c73 )
slender: widen his drain range to four blocks (#305 ) (c8dbac8 )
tab: add rank tags (#264 ) (3c92876 )
tab: order the tab list by role (#312 ) (67f4bc5 )
team: hide survivor name tags from everyone (#304 ) (cefc9db )
telemetry: trace rounds, gameplay actions and slow ticks with opentelemetry (#293 ) (c45bef1 )
Bug Fixes
creek: require line of sight to select and catch survivors (#285 ) (314becd )
deps: update dependency com.google.guava:guava to v33.7.2-android (#277 ) (6b14323 )
deps: update dependency com.google.guava:guava to v33.7.2-jre (#278 ) (5201c7b )
deps: update dependency io.sentry:sentry to v8.56.0 (#258 ) (b8cb330 )
deps: update dependency io.sentry:sentry to v8.57.0 (#267 ) (acf70e7 )
deps: update dependency io.sentry:sentry to v8.58.0 (#271 ) (4ae05d5 )
deps: update dependency io.sentry:sentry to v8.59.0 (#279 ) (2bef8ba )
deps: update dependency io.sentry:sentry to v8.60.0 (#321 ) (b1e691c )
deps: update dependency net.onelitefeather:aonyx-bom to v0.8.7 (#265 ) (457fd9c )
deps: update dependency net.onelitefeather:falco-bom to v3 (#262 ) (7b0eee6 )
deps: update opentelemetry to v1.52.0 (#294 ) (fd21e5d )
deps: update opentelemetry to v1.53.0 (#296 ) (b42a622 )
deps: update opentelemetry to v1.54.0 (#297 ) (1caca4a )
deps: update opentelemetry to v1.54.1 (#299 ) (c12ece0 )
deps: update opentelemetry to v1.55.0 (#302 ) (488225c )
deps: update opentelemetry to v1.56.0 (#303 ) (9e4bd6d )
deps: update opentelemetry to v1.57.0 (#306 ) (64cdce6 )
deps: update opentelemetry to v1.58.0 (#308 ) (48556be )
deps: update opentelemetry to v1.59.0 (#313 ) (6d79234 )
deps: update slf4j to v2.0.20 (#270 ) (fb90405 )
game: improve cleanup logic (fe3d812 )
page: push pages back when they expire or are not found (#273 ) (eceb68c )
resourcepack: wait for the client to drop the pack before kicking (#289 ) (fa38167 )
role: avoid role leak during lobby phase (#284 ) (06a4d9d )
slender: cap his page glitch at the weakest level (#298 ) (68ae2ce )
slender: ease his page glitch in and drop the purple wash (#286 ) (6ba7fb2 )
slender: improve slender revival (#283 ) (fc81c40 )
spectator: clear stale heads when the spectate list shrinks (#311 ) (89fd50b )
spectator: update slot assertion (4b4934e )
stamina: cleanup slender effects (a90438f )
telemetry: nest spans under the phase they happened in (#295 ) (0a12922 )
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