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Explanation Why falco instance exists
Minestom ships an Instance implementation that works, and this module claims no performance
advantage over it. So why does falco-instance exist at all, what does it deliberately refuse to
do, and what would somebody evaluating it need to know before depending on it? This document
answers those three questions from the sources, and it names the places where the honest answer is
"we do not know" or "this is worse".
Looking for how to use it rather than why it exists? Use FalcoInstance instead of InstanceContainer is the usage page — builder, chunk loader, the light engine, lifecycle listeners and shared worlds, with examples that are compiled rather than typed into a page.
Three kinds of statement appear below and are marked wherever the difference matters. A structural claim is read in the source of one implementation or the other and names the file, the member and, for Minestom, the line — it says what the code does, and it is the only kind this page has in quantity. A judgement is an argument from the properties of the design that nobody measured, and it says so. A measured claim names its instrument and what it counted. There are two on this page, both of them counts rather than timings — the retained size of a chunk and the share of sections that hold nothing — and both are taken with jol and with a deterministic census, not with a timer. No timing figure appears here, and the section that explains why is No speed gain is claimed. One figure below looks like a measurement and is not treated as one — the sync-map factor quoted from the prior investigation, which came from a standalone probe outside this repository and is disowned in the sentence that carries it.
The prior investigation is Research: Instance Container
and it is binding here: everything below either follows from it or corrects it against the code as
it now stands. Minestom references are to version 2026.06.20-26.1.2, the version this repository
compiles against [1]. That version is not pinned here directly: settings.gradle.kts declares
minestom withoutVersion() and takes it from net.onelitefeather:mycelium-bom:1.7.2, whose
dependencyManagement pins exactly that string.
- The question that was asked, and the answer that came back
- What the platform permits
- The four places where a foreign instance quietly behaves differently
- Why a
FalcoChunkhad to come along - No speed gain is claimed
- What this module deliberately does not attempt
- World generation, which the first version refused and this one does not
- When to keep using
InstanceContainer - Sources
The request that started this was: build an InstanceContainer that is 1:1 compatible with
Minestom but faster and more maintainable. The investigation returned a partial verdict, and both
halves of it survived contact with the code:
-
It is possible to run a foreign
Instance. An agent wrote a completeForeignInstance extends Instancein a foreign package, implemented all 19 abstract methods, compiled it and ran it against a realMinecraftServer.init(). It registered, loaded a chunk, answeredgetBlock, and ticked. -
"1:1 compatible" is not reachable, because four sites in Minestom branch on
instanceof InstanceContainerand take a different path for anything else, silently. - The performance premise was wrong. The chunk and entity tick parallelism does not live in the instance at all.
What was actually built is therefore much narrower than what was asked for, and the narrowing is the
point. The module started as one class solving one problem — a world that cleans up after itself when
it is unregistered — plus the chunk subclass that problem drags along. It has since grown a generator
path (e45d695) and a fix for a load-versus-unload race, both described below; it has not grown a
performance claim, and the section that says so is the one to read before depending on it.
Note that Project Status still records this under Investigated and deliberately not
built ("Own InstanceContainer: Not built"). That row was written before cee5f94 added the
module and describes the container replacement that was rejected, not the Instance subclass that
was built. The verdict it records — possible but pointless as asked — is still the reason the thing
that got built is not a container replacement.
Whether a part of Minestom can be replaced at all is decided by sealed-ness, and it has to be checked
rather than guessed. Palette cannot be replaced: instance/palette/Palette.java:29 declares
public sealed interface Palette permits PaletteImpl, so a foreign implementation is a hard
compiler error. The same fact is visible in the binary as a PermittedSubclasses attribute naming
PaletteImpl, which is how it was first checked, with javap -v [1].
Instance and InstanceContainer are not sealed. Read from the sources jar of
2026.06.20-26.1.2, with the class-file attribute checked against the corresponding binary jar:
| Type | Declaration as written |
PermittedSubclasses in the class file |
|---|---|---|
net.minestom.server.instance.palette.Palette |
public sealed interface Palette permits PaletteImpl (instance/palette/Palette.java:29) |
present, permits PaletteImpl
|
net.minestom.server.instance.Instance |
public abstract class Instance implements … (instance/Instance.java:82) |
absent |
net.minestom.server.instance.InstanceContainer |
public class InstanceContainer extends Instance (instance/InstanceContainer.java:61) |
absent |
More than that, the platform invites it. The class comment on Instance reads: "WARNING: when
making your own implementation registering the instance manually is required with
InstanceManager#registerInstance(Instance), and you need to be sure to signal the ThreadDispatcher
of every partition/element changes." (instance/Instance.java:78-80) [1] That sentence is doing two
jobs — it grants permission, and it moves the partition bookkeeping onto the implementer.
FalcoInstance does that bookkeeping in cacheChunk (dispatcher().createPartition(chunk)) and in
unloadChunk (dispatcher().deletePartition(chunk)).
Instance declares 19 abstract methods — countable in the sources jar, from
setBlock at instance/Instance.java:213 to isInVoid at :435 — and contributes the rest, world
border, weather, clocks, entity tracker, scheduler, event node, snapshots, for free from its 1 142
lines. InstanceContainer adds 776 lines on top of that. Starting from Instance rather than from
the container means writing those 19 methods and inheriting nothing that has to be worked around.
Exactly seven lines in Minestom 2026.06.20-26.1.2 test instanceof InstanceContainer, and they can
be enumerated with one grep over the sources jar. Three of them are the branches of
SharedInstance.areLinked (instance/SharedInstance.java:143, :145, :154 — the last tests both
of its operands, so a grep for occurrences rather than lines returns eight) and are covered below.
The other four decide behaviour, and none of them raises anything for a foreign type — they take the
other branch and continue.
| Site | What happens to a foreign instance |
|---|---|
InstanceManager.unregisterInstance (instance/InstanceManager.java:121) |
Chunks stay loaded and their tick partitions stay alive |
Chunk constructor (instance/Chunk.java:74) |
Every chunk gets an empty shared-instance list |
ChunkBatch.updateChunk (instance/batch/ChunkBatch.java:235) |
refreshLastBlockChangeTime() is not called |
AbsoluteBlockBatch (instance/batch/AbsoluteBlockBatch.java:144) |
the same |
A fifth restriction is not an instanceof test at all but a parameter type, and it behaves the
opposite way: SharedInstance holds an InstanceContainer field and takes one in its constructor, so
a FalcoInstance cannot back a shared instance and the attempt does not compile. It is covered below
alongside areLinked because the two together decide the same question.
Silent divergence is worse than a compile error, because it surfaces as a bug much later and somewhere else. That is the single sentence the whole module is built around.
The body of InstanceManager.unregisterInstance(Instance), after a Check.stateCondition that
refuses to unregister an instance with online players, is this and nothing else
(instance/InstanceManager.java:116-129) [1]:
synchronized (instance) { InstanceUnregisterEvent event = new InstanceUnregisterEvent(instance); EventDispatcher.call(event); // Unload all chunks if (instance instanceof InstanceContainer) { instance.getChunks().forEach(instance::unloadChunk); var dispatcher = MinecraftServer.process().dispatcher(); instance.getChunks().forEach(dispatcher::deletePartition); } // Unregister instance.setRegistered(false); this.instances.remove(instance); }
The method's own Javadoc says so plainly — "If instance is an InstanceContainer all chunks are
unloaded" — so this is documented behaviour rather than an oversight. It is nonetheless a leak for
anyone who takes the Instance Javadoc up on its invitation. After the call, the instance is gone
from the manager and nothing will ever reach it again, while every chunk it ever loaded is still
alive, still holding its sections and its entities, and still registered as a tick partition with the
global dispatcher.
FalcoInstance#unregister(InstanceManager) is the answer:
public void unregister(InstanceManager instanceManager) {
if (isRegistered()) instanceManager.unregisterInstance(this);
for (int pass = 0; pass < UNREGISTER_PASSES; pass++) {
for (Long index : List.copyOf(this.loadingChunks.keySet())) discardRunningLoad(index);
for (Chunk chunk : List.copyOf(this.chunks.values())) unloadChunk(chunk);
if (this.loadingChunks.isEmpty() && this.chunks.isEmpty()) {
this.generationForks.clear();
return;
}
}
// …clears the forks and logs a warning naming what was left behind
}It delegates first rather than doing its own cleanup first, so listeners of
InstanceUnregisterEvent still see a populated instance, in the same order they would for a
container. Then it performs the unload the manager skipped. FalcoInstance#unloadChunk does the
whole job: it removes the chunk from the map, sends UnloadChunkPacket to its viewers, fires
InstanceChunkUnloadEvent, removes the entities the tracker reports for that chunk, clears the
chunk's loaded flag and deletes the tick partition.
Walking the chunk map alone is not enough, which is why the loop is there. A chunk that is still
being loaded is not in that map yet, so a load finishing afterwards would publish into an instance
nothing can reach any more. Every running load is therefore claimed first — discardRunningLoad
takes the slot out of loadingChunks, and a loading thread publishes only while its own future is
still the entry for that position, so a claimed load throws its result away instead. The sweep is
bounded by UNREGISTER_PASSES and reports what it left behind rather than looping until the world
stops changing, because a shutdown that never returns is worse than one that names a leak. That bound
is a judgement: a caller that keeps requesting chunks while unregistering is out of contract, and
the module does not try to win that race.
Two honest caveats about this design.
It is opt-in, and the leak is one call away. A caller who writes
instanceManager.unregisterInstance(falcoInstance) — which compiles, and which is what every piece of
Minestom documentation shows — gets the leak back in full. There is no way to prevent that from a
foreign package: unregisterInstance is not a method that can be overridden by an instance, and
Minestom offers no hook that runs on unregistration of a non-container. unregister is a convention
this module documents and tests, not a guarantee it can enforce.
The behaviour it compensates for is pinned by a test, not assumed.
FalcoInstanceUnloadTest#testTheInstanceManagerAloneStillLeaksTheChunks calls
manager.unregisterInstance(instance) directly and asserts the Minestom outcome — instance
unregistered, chunk still isLoaded(), getChunks().size() == 1. The test comment says why: "If
this ever starts to fail, Minestom has learned to clean up foreign instances and the own path can
shrink." This is the compatibility-test discipline the research document asked for, applied to the
one site that matters. Five further cases in the same class pin the Falco side: the chunk is removed
and its flag cleared, the unload event fires exactly once even when unloadChunk is called twice,
unregister unloads every chunk, the unregister event still fires, and calling unregister twice is
harmless so it is safe as a shutdown step that may run more than once.
SharedInstance holds private final InstanceContainer instanceContainer
(instance/SharedInstance.java:22) and its constructor is SharedInstance(UUID, InstanceContainer)
(:24). InstanceManager.createSharedInstance(InstanceContainer) has the same parameter type
(instance/InstanceManager.java:98) [1]. A FalcoInstance therefore cannot back a shared instance,
and the attempt does not compile.
That is the one branch of the four that behaves well. A compile error at the call site is exactly
what should happen when a feature is unavailable, and no work was done to route around it. The module
documents the limitation on FalcoInstance and in its package-info.java and leaves it there.
SharedInstance.areLinked(Instance, Instance) will return false for any pair involving a
FalcoInstance, which follows from the same typing and is the correct answer, since no
FalcoInstance ever shares chunks with anything.
None of that changed when FalcoSharedInstance was added on 2026-08-03, and it is worth saying
plainly, because the name invites the opposite reading. FalcoSharedInstance extends SharedInstance
and its constructor takes an InstanceContainer, exactly as Minestom's does. It is not a way to
share a FalcoInstance; that remains impossible, and for the same reason as before.
What it is instead is a SharedInstance that stops writing its caller's settings into the container
everyone else is looking at. Minestom's SharedInstance delegates several setters straight through,
so configuring one view reconfigures the world for every other view of it. Five of those were found
by reading the source and are answered by overrides that keep the value on the view:
| Member | What Minestom's SharedInstance does |
What this one does |
|---|---|---|
setGenerator / generator
|
writes the generator into the container | keeps it on the view, volatile because the configuring thread is not the reading one |
setChunkSupplier / getChunkSupplier
|
writes the supplier into the container | same |
enableAutoChunkLoad / hasEnabledAutoChunkLoad
|
flips the container's flag for everyone | the view decides for itself |
saveInstance |
saves the container's tags under the view's name | saves the tags of the view |
| the constructor | accepts any container | refuses one that is registered nowhere, because such a view can never receive a chunk |
The one direction in which the view still defers to the container is chunk loading, and that is
deliberate: the chunks are the container's, and a view that loaded its own would no longer be a
view. loadOptionalChunk is overridden only so that the per-view auto-load decision is the one that
answers.
Chunk's constructor computes the shared instances whose players must also see the chunk
(instance/Chunk.java:74-76) [1]:
final List<SharedInstance> shared = instance instanceof InstanceContainer instanceContainer ?
instanceContainer.getSharedInstances() : List.of();
this.viewable = instance.getEntityTracker().viewable(shared, chunkX, chunkZ);For a foreign instance this is List.of() forever. In the general case that is a real defect — a
foreign instance that did support shared instances would find their players never receiving chunk
updates. Here it is not, and for a specific reason rather than by luck: because the previous point
makes shared instances impossible, the empty list is the correct value. The two limitations cancel.
It is worth writing down that they cancel, because a future version that found a way to support
shared instances would re-open this one.
ChunkBatch.updateChunk (instance/batch/ChunkBatch.java:235-238) and AbsoluteBlockBatch
(instance/batch/AbsoluteBlockBatch.java:144-147) both contain the same shape, with a FIXME from
Minestom's own authors sitting on it [1]:
if (instance instanceof InstanceContainer) {
// FIXME: put method in Instance instead
((InstanceContainer) instance).refreshLastBlockChangeTime();
}FalcoInstance keeps a lastBlockChangeTime of its own and updates it on every block write, and
exposes refreshLastBlockChangeTime() so a caller that writes through a Chunk directly can keep it
truthful. What it cannot do is make the batches call it. The consequence is stated rather than
worked around: a batch applied to a FalcoInstance does not move the timestamp, so the timestamp
must not be used to detect batch-applied changes. The Javadoc on getLastBlockChangeTime() says so
at the accessor, which is where somebody would otherwise get it wrong.
The research document flagged a second obstacle next to the four instanceof sites: "the chunk
lifecycle hooks are protected and unreachable from a foreign package." This is the finding that
decided the shape of the module.
net.minestom.server.instance.Chunk declares the following, at three separate places in the file
rather than as one block [1]:
protected volatile boolean loaded = true; // Chunk.java:59
protected void onLoad() {} // :273
protected void unload() { // :308
this.loaded = false;
}Three properties of those declarations matter together. The hooks are protected with no public
equivalent, so nothing outside net.minestom.server.instance can call them. loaded starts at
true. And Chunk#isLoaded() at :266 — which is what every ChunkUtils.isLoaded overload in
Minestom reads, and through them a large amount of entity, viewer and block code — returns that field
verbatim. An
instance in a foreign package therefore cannot ever mark a chunk as unloaded, and a chunk it drops
keeps telling the rest of the server it is loaded for as long as anything holds a reference to it.
A subclass in this module re-exposes the two hooks as markLoaded() and markUnloaded(). That is the
whole of FalcoChunk apart from one override. Reflection with setAccessible was rejected on
reasoning from the platform, not on a measurement — no reflective variant was built or timed: it
would break on the next JDK that closes the door, it needs an open module or a JVM flag from every
consumer, and it would hide the coupling instead of naming it. FalcoChunkTest checks the barrier
directly — testMarkLoadedIsCallableFromOutsideTheMinestomPackage and
testMarkUnloadedReachesTheProtectedHook exist to fail if the access ever changes.
The price is that the module drags a chunk implementation along, and the price is paid by the caller
too. FalcoInstance#requireFalcoChunk refuses any chunk that is not a FalcoChunk, so a foreign
ChunkSupplier throws FalcoInstanceException at the point where it was installed rather than
producing a chunk that can never be unloaded. FalcoChunk#copy is overridden for the same reason:
DynamicChunk#copy returns a plain DynamicChunk, and such a copy handed to a FalcoInstance would
be rejected — or, worse, accepted by an earlier version and then be unloadable.
There is a member with exactly the same problem that is easy to miss, and it decided which class
FalcoChunk extends. Chunk declares the block setter that carries a placement and a destruction as
protected abstract (instance/Chunk.java:99-101) [1]:
protected abstract void setBlock(int x, int y, int z, Block block,
@Nullable BlockHandler.Placement placement,
@Nullable BlockHandler.Destroy destroy);DynamicChunk widens exactly that method to public (instance/DynamicChunk.java:75-77) [1]. Since
an instance implementation must
call it — it is the only way to hand a placement or a destruction down to the block handler, and
placeBlock and breakBlock are meaningless without it — the first version extended DynamicChunk
rather than Chunk, which settled this barrier at the same time as the other two. That is why
FalcoInstance takes a FalcoChunk and not a Chunk where it writes: the type is what makes the
call legal.
Since 2026-08-03 the superclass is Chunk, and the widening is done here. FalcoChunk declares
the setter public itself and holds its blocks in a BlockStorage of its own, so nothing about the
storage is inherited any more. The barrier is unchanged — it is answered one class lower down.
The sentence that used to stand here said that FalcoChunk adds nothing beyond re-exposing those
members, and that Minestom's block storage was never the part that needed replacing. Both were true
of the first version and neither is true now. What changed the answer was a measurement rather than
an opinion: a DynamicChunk allocates all of its sections in its constructor and builds both
heightmaps in field initialisers, so an empty chunk retains 192 objects and 6 848 bytes before
anything is written into it. On a generated overworld 62.24 % of sections hold no blocks at all
(441 finished chunks around one spawn, counted with EmptySectionCensusTest), and every one of them
was being paid for.
FalcoChunk allocates a section when something writes into it and builds a heightmap when something
asks for one. Empty sections share a single flyweight. A fresh chunk retains 25 objects and
840 bytes, which is 87.7 % less — see
A chunk that allocates what it uses for the
full table and for what a filled chunk does and does not save. That last part matters more than the
headline: a chunk whose sections all hold blocks saves 104 bytes and nothing else. The flyweight pays
for sections that hold nothing, and a full chunk has none.
This is the part most likely to be misread, so it is stated flatly: falco-instance is not faster
than InstanceContainer, and no measurement in this repository says it is. What it does use is
less memory, and that is a different claim with a different instrument behind it.
The distinction is worth keeping sharp, because the two are easy to conflate:
| Claim | Instrument | Status |
|---|---|---|
| A chunk retains fewer objects and fewer bytes | jol 0.17, object graph walked and counted | Measured, deterministic, see A chunk that allocates what it uses |
| Most sections of a generated world are empty | a census over 441 finished chunks | Measured, deterministic, 62.24 % |
| Anything happens faster | a timer |
Not measured. falco-benchmarks has a JMH suite for the Anvil loader and the light engine; the instance benchmarks it has since gained have never been run as a baseline on an idle machine, so no timing figure from them is quotable and none is quoted |
Counting objects is repeatable on a loaded machine and a timing is not, which is why one appears here and the other does not. A smaller footprint may or may not show up as throughput — that depends on allocation pressure and on the garbage collector, and nobody here has measured it either way.
There is also a structural reason for the throughput claim being absent, and that part has not
changed. Chunk and entity ticking is not done by the instance. ServerProcessImpl.serverTick does
this [1]:
// Tick all instances // ServerProcessImpl.java:309
for (Instance instance : instance().getInstances()) {
try { instance.tick(milliStart); } catch (Exception e) { exception().handleException(e); }
}
// Tick all chunks (and entities inside) // :317
dispatcher().updateAndAwait(nanoStart); // :318Instance#tick handles the scheduler, world age, clocks, weather, the tick event and the world
border, and no chunks. Chunks and entities are ticked by
ThreadDispatcher<Chunk, Entity> dispatcher, a single field on ServerProcessImpl (:72) shared by
every instance on the server, constructed at :100 as
ThreadDispatcher.dispatcher(ThreadProvider.counter(), ServerFlag.DISPATCHER_THREADS) — and
ServerFlag.DISPATCHER_THREADS is intProperty("minestom.dispatcher-threads", 1)
(ServerFlag.java:20), so it defaults to one thread [1]. Replacing the instance changes none of
that. A server that wants parallel ticking
raises the dispatcher thread count; that works identically with InstanceContainer and with
FalcoInstance, and neither of them can influence it.
This is the same lesson the research document drew, and it generalises: sealed-ness decides whether a replacement is possible, and the profile decides whether it is worth it. Here it was possible and not worth it for the stated reason, so the reason to build it had to be a different one.
Three differences follow from comparing the two implementations line by line. None of them has been measured, and none of them should be quoted as a factor.
The block write path takes a narrower lock. InstanceContainer.UNSAFE_setBlock is declared
private synchronized void at instance/InstanceContainer.java:149, so it holds the monitor of the
whole instance for its entire body — which includes chunk.lockWriteLock() at :159, the
placement-rule evaluation and the recursive neighbour updates [1]. Every block write anywhere in the
world therefore queues behind every other one.
FalcoInstance#writeBlock takes only chunk.lockWriteLock(), and takes it around the placement rule
and the chunk.setBlock call alone; the neighbour updates happen after the lock is released,
explicitly so that acquiring a second chunk's lock while holding the first cannot deadlock. Two
writes to two different chunks do not wait for each other. Whether that is worth anything on a real
workload is unknown — there is no benchmark, and it is entirely possible that a server whose ticking
is single-threaded by default never contends for that monitor at all.
The currentlyChangingBlocks map of the container is guarded inconsistently. It is a plain
java.util.HashMap, declared at instance/InstanceContainer.java:81. It is read through
isAlreadyChanged (:164, defined at :718) and written (:169) inside UNSAFE_setBlock, under
the instance monitor. It is cleared in tick(long) at :706 under a different lock, the
changingBlockLock ReentrantLock declared at :80, which nothing else in the class takes [1]. The
two accesses are therefore not mutually exclusive:
a tick clearing the map can run concurrently with a block write mutating it, on a non-thread-safe
map. FalcoInstance uses a ConcurrentHashMap and no second lock, which removes the case rather
than narrowing it. This is a defect in Minestom read from the source; it has not been reproduced with
a probe here, and no claim is made about how often it would bite.
The chunk map is a different structure, with no number attached. InstanceContainer holds its
chunks in Long2ObjectSyncMap<Chunk> (instance/InstanceContainer.java:77) from
space.vectrix.flare:flare-fastutil:2.0.1, which is a port of Go's sync.Map — its own Javadoc
cites https://golang.org/src/sync/map.go at Long2ObjectSyncMap.java:64 [2]. It splits into a
lock-free read map and a dirty map behind an implicit lock; after a promotion has emptied the
dirty map, the next write calls dirtyLocked() (Long2ObjectSyncMapImpl.java:487-495), which
allocates a fresh backing map and copies every non-expunged entry of the read map into it [2]. That
one write is O(number of loaded chunks) — not every write, only the first after a promotion — and
chunk loading and unloading are writes. FalcoInstance uses a plain ConcurrentHashMap<Long, Chunk>
instead, which boxes the key and gives that up in exchange. How often the rebuild is actually hit
under chunk streaming is not established here; that is a claim about the access pattern, and the
access pattern was not measured.
The prior investigation reports the sync map as "up to 19.8× slower in the measured access pattern". That figure is not reproducible from this repository — it came from a standalone probe outside it, no instance timing has ever been produced here, and this document does not rely on it. What can be said from the source alone is that the two structures make opposite trade-offs, and that nobody has measured which one wins for chunk streaming. If that ever matters, it needs a benchmark run, not an argument — the benchmark classes exist since 2026-08-03, the run does not.
Each of these is a refusal rather than a gap that nobody got round to, and each throws or fails to compile rather than degrading quietly.
Shared instances. Refused by the compiler, as described above. Not worked around.
Batch integration. The batches will not refresh this instance's block-change timestamp, and nothing in this module can make them. Documented at the accessor.
Foreign chunk types. A ChunkSupplier that produces anything but a FalcoChunk is rejected with
a message naming the cause, because such a chunk would be accepted everywhere except the unload path
and would then report itself as loaded forever.
Throughput. No claim, no benchmark, see above.
The Instance API surface that is not listed here is inherited from Instance unchanged — world
border, weather, clocks, entity tracker, scheduler, event node, snapshots — and behaves exactly as it
does for any other instance, because none of it is overridden.
An earlier revision of this page recorded world generation under the refusals: generator() returned
null, setGenerator threw for anything but null, and generateChunk always threw. That was
accurate for cee5f94 and it is no longer accurate. Commit e45d695 implemented the path, and the
row belongs in this section rather than in the one above.
FalcoInstance keeps a volatile @Nullable Generator generator field, setGenerator stores it and
generator() returns it. createChunk applies it to a chunk no ChunkLoader knew about, and only
when chunk.shouldGenerate(); without a generator such a chunk stays empty, which is a world of air
rather than a failure. generateChunk(int, int, Generator) loads the chunk first and applies the
generator on top of what is already there, off the calling thread.
The one difference from InstanceContainer worth stating is in failure handling, and it is
structural rather than measured. FalcoInstance#applyGenerator clones every section's block and
biome palette into a GeneratorImpl.GenSection[], hands the generator those clones, and copies them
back over the live palettes under the chunk's write lock only after generate has returned. A
generator that throws therefore publishes nothing: the chunk is byte-for-byte what it was and the
caller's future fails with the generator's own exception. InstanceContainer.generateChunk(Chunk, Generator) at instance/InstanceContainer.java:411 builds its GenSection[] from
section.blockPalette() and section.biomePalette() directly rather than from clones (:413-417),
so the generator writes into the live palettes, and it catches Throwable into the server's
exception manager (:458-460). A generator that fails halfway therefore leaves a chunk that is half
built, published, reported as loaded, and a caller of loadChunk that is told nothing. Holding the
write lock only for the commit is a consequence of Falco's staging and not the reason for it —
neither implementation holds the chunk's write lock across the generator itself; Minestom takes it
only for applyGenerationData (:494) and applyFork (:478). No measurement is claimed for
either property.
Use Minestom's container if it backs a SharedInstance, or if block batches are part of how the
world is built. Those are the two things this module cannot do, and one of them will tell you at
compile time.
Consider FalcoInstance if instances are created and destroyed at runtime — a lobby rotation, a
per-match arena, anything where unregisterInstance is called more than once over the life of the
process — and if you are willing to call FalcoInstance#unregister instead of the manager's method.
The leak that fixes is the entire argument for the module. Everything else in it is either the
machinery that fix requires or a smaller, more legible version of code that already existed.
The module is marked @ApiStatus.Experimental throughout and its API may still change in a minor
release. It carries 36 tests across five classes — FalcoInstanceTest (13), FalcoInstanceGeneratorTest
(10), FalcoInstanceUnloadTest (6), FalcoChunkTest (4) and FalcoInstanceLoadRaceTest (3) — all of
which run against a real server process through Cyano's MicrotusExtension rather than against a
mock, because the property being tested is that Minestom accepts the type as an instance, and a mock
proves nothing about that.
-
Minestom, version
2026.06.20-26.1.2. https://github.com/Minestom/Minestom — read from the published sources jar (net.minestom:minestom:2026.06.20-26.1.2:sources) and the class files of the corresponding binary jar. Types and members cited above:net/minestom/server/instance/Instance.java(class Javadoc, 19 abstract methods,tick(long)),net/minestom/server/instance/InstanceContainer.java(UNSAFE_setBlock,chunks,currentlyChangingBlocks,changingBlockLock,tick(long),isAlreadyChanged),net/minestom/server/instance/InstanceManager.java(unregisterInstance,createSharedInstance),net/minestom/server/instance/SharedInstance.java(field, constructor,areLinked),net/minestom/server/instance/Chunk.java(constructor,loaded,onLoad,unload,isLoaded,protected abstract setBlock),net/minestom/server/instance/DynamicChunk.java(publicsetBlockwith placement and destroy),net/minestom/server/instance/batch/ChunkBatch.java(updateChunk),net/minestom/server/instance/batch/AbsoluteBlockBatch.java,net/minestom/server/utils/chunk/ChunkUtils.java(isLoaded),net/minestom/server/ServerProcessImpl.java(dispatcher,serverTick),net/minestom/server/ServerFlag.java(DISPATCHER_THREADS),net/minestom/server/instance/generator/GeneratorImpl.java(GenSection,UnitImpl,chunk),net/minestom/server/instance/palette/Palette.java(thesealed … permitsdeclaration, and thePermittedSubclassesattribute viajavap -v). How that version is resolved rather than pinned is stated in the opening section. -
flare-fastutil,
space.vectrix.flare:flare-fastutil:2.0.1, read from the published sources jar:space/vectrix/flare/fastutil/Long2ObjectSyncMap.java(interface Javadoc) andLong2ObjectSyncMapImpl.java(dirtyLocked,missLocked,promoteLocked). The implementation is a port of Go'ssync.Map, which its own Javadoc cites as https://golang.org/src/sync/map.go. -
Research: a multithreaded
InstanceContainerreplacement, Research: Instance Container in this repository — the prior investigation, including theForeignInstanceprobe transcript and the sync-map figure that is explicitly not relied on here. -
Status — Anvil chunk loader and light engine, Project Status in this
repository — the working record, including the What can and cannot be replaced section and the
Investigated and deliberately not built verdict on
InstanceContainer. -
falco-instancesources and tests, under https://github.com/OneLiteFeatherNET/Falco/tree/main/falco-instance:src/main/java/net/onelitefeather/falco/instance/FalcoInstance.java(unregister,discardRunningLoad,retrieveChunk,completeLoad,createChunk,applyGenerator,writeBlock,requireFalcoChunk,UNREGISTER_PASSES),FalcoChunk.java(markLoaded,markUnloaded,copy),FalcoInstanceException.java,package-info.java, and the five test classes undersrc/test/java/net/onelitefeather/falco/instance/:FalcoInstanceTest,FalcoInstanceGeneratorTest,FalcoInstanceUnloadTest,FalcoChunkTestandFalcoInstanceLoadRaceTest.
Every published table lives on Reference Measured results, which owns them; a correction is made
there and nowhere else. What the ± after a JMH mean covers is defined once, in
Explanation What a measurement here means.
Wiki home · Repository · README and quick start · API documentation · Issues · Licence: AGPL-3.0
Getting started
How-to guides
- How-to Add Falco to your build
- How-to Load an Anvil world
- How-to Compute light for a loaded world
- How-to Keep chunk light up to date automatically
- How-to Use FalcoInstance instead of InstanceContainer
- How-to Migrate a world from an older version
four more
Reference
six more
Background
- Explanation Choosing between Falco and the built-in loader
- Explanation Scope and non-goals
- Explanation When light computation actually runs
- Explanation What a measurement here means
nine more
- Explanation Choosing between FalcoInstance and InstanceContainer
- Explanation How the Anvil loader is built
- Explanation How the light engine works
- Explanation How the concurrency design works
- Explanation How world migration works
- Explanation The chunk version guard
- Explanation Why a second Anvil loader
- Explanation Why a custom light engine
- Explanation Why falco-instance exists
- Explanation Comparing the light engine with Minestoms
- Explanation What the benchmarks establish
Project record
Working on Falco