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createWorldLink(worldId, { preview }) and preview on OwWorldLink (keel #422 PR 1, live 2026-10-20): a person or player link with preview: true is /join/<world_id>#<code>, so a chat that unfurls it shows the world's name and picture; the code stays in the fragment. Absent means off, as keel rules for the API; true on an agent link is 422, param preview. The wire gate failed on production's document until this release.