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4.0.0: the whole life of a world

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@tmoosting tmoosting released this 28 Sep 12:20
· 37 commits to main since this release

The toolkit now covers the whole life of a world, on whatever you have (notes, documents, a world folder, an OnlyWorlds account):

  • Structure it: parsing, modeling, schema
  • Grow it: link, survey
  • Play in it and keep it true: context, resolve (new)
  • Build on it: dev, api, council, project-setup

New

  • context: design how your world is loaded into an AI session, fresh and scoped each time, so long chats stop forgetting and a character can be played from what that character knows.
  • resolve: design the update after each session, so what happened in play or on the page is proposed as changes, reviewed, and written back into the world.
  • knowledge/principles.md: the shared rules every skill follows.
  • knowledge/world-memory.md: the session loop, how other tools approach it, and the failure modes to avoid.
  • Keeping history in git (knowledge/world-folder.md): commit after each session, branches as alternate timelines, and how to do this safely with a folder linked to an account.

Changed

  • parsing rewritten: a source inventory with per-document coverage, a world rules file for your own modeling rules and taxonomy, and a world folder as the default output.
  • ow-agent trimmed to orchestration.

Fixed

  • The api skill did not load (a frontmatter error).
  • The dev skill no longer puts a PIN into public builds, and credentials no longer pass through chat.
  • API details brought up to date: the change feed, bulk uploads and retries, status codes, PIN rules, the links route, SDK 4.x.
  • World folders: the required world id, the retired spatial/ folder, and editing a folder linked to an account so edits sync.
  • Schema examples and field checks.

Install or update: /plugin marketplace add OnlyWorlds/toolkit, then /plugin install toolkit@onlyworlds.