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This repository was archived by the owner on Oct 21, 2026. It is now read-only.

Releases: Open-Industry-Project/Open-Industry-Project-Godot

v4.7-rc1

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@ryevdokimov ryevdokimov released this 14 Jul 19:42
d3bcbd4

Open Industry Project – Release v4.7-rc1

This release contains:


Warning

This is a beta release and may still contain bugs or incomplete features. Please report any issues you encounter to assist development.


Highlights

Engine Version

  • Built against Godot v4.7-stable

You can review upstream changes through the following link:


Major Changes

Too many. (WIP)


Download

  • Required: OIP_v4.7-rc1.zip — this file contains everything needed to use the software.
  • Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.

v4.7-beta1

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@ryevdokimov ryevdokimov released this 26 Apr 18:35

Open Industry Project – Release v4.7-beta1

This release contains:


Warning

This is a beta release and may still contain bugs or incomplete features. Please report any issues you encounter to assist development.


Highlights

Engine Version

  • Built against Godot v4.7-beta1
  • The previous OIP release used Godot v4.7-dev5

You can review upstream changes through the following link:


Major Changes

  • Live snapping while dragging
    Parts now snap to compatible neighbors continuously as you drag them.
2026-04-25.12-48-34.mp4
  • Auto-flip on curve snapping
    When snapping a curved conveyor into a position where flow would oppose its neighbor, reverse_belt is now flipped automatically so flow stays continuous without manual correction.
2026-04-26.14-28-20.mp4

Download

  • Required: OIP_v4.7-beta1.zip — this file contains everything needed to use the software.
  • Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.

v4.7-dev5

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@ryevdokimov ryevdokimov released this 18 Apr 05:45

Open Industry Project – Release v4.7-dev5

This release contains:


Warning

This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.


Highlights

Engine Version

  • Built against Godot v4.7-dev5
  • The previous OIP release used Godot v4.7-dev4

You can review upstream changes through the following link:


Major Changes

  • Construction parts (PR #249, thanks to @5w14)
    Added Platform, Stairs, and GuardRail parts backed by a new Structure snapping system for placing and connecting structural elements.
2026-04-14.19-22-30.mp4
  • Warehouse rack system (PR #227, thanks to @harunkurtdev)
    Added procedurally configurable storage racks as a new part.
2026-04-18.00-39-46.mp4
  • Conveyor leg improvements
    • Added leg exclusion zones so legs no longer intersect conveyor attachments or nearby structures.
2026-04-18.00-41-12.mp4

Download

  • Required: OIP_v4.7-dev5.zip — this file contains everything needed to use the software.
  • Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.

v4.7-dev4

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@ryevdokimov ryevdokimov released this 10 Apr 16:32

Open Industry Project – Release v4.7-dev4

This release contains:


Warning

This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.


Highlights

Engine Version

  • Built against Godot v4.7-dev4
  • The previous OIP release used Godot v4.7-dev3

You can review upstream changes through the following link:


Major Changes

  • Procedural conveyor geometry
    Conveyor sideguards and frames are now generated procedurally and can be merged across snapped conveyors. A new gizmo mode lets you toggle sideguards directly in the viewport.
2026-03-31.20-12-35.mp4
  • Sensor beams now cut through sideguards automatically
2026-04-10.11-24-16.mp4
  • Siemens S7 PUT/GET protocol
    Added support for the Siemens S7 PUT/GET communication protocol. Thanks to: @fchaxel
image
  • Expanded snapping
    Roller conveyors now support snapping for blade stops, chain transfers, and diverters.
2026-04-08.19-37-45.mp4
  • Flow direction arrows
    Conveyors now have a toggleable flow direction arrow, including curved variants, drag-and-drop previews, and reversed arrows when belt direction is flipped. Toggle states persist across editor resets.
2026-04-05.15-08-04.mp4
  • Walk mode toolbar button
    Added a walk mode toggle button to the 3D editor toolbar.
image

Download

  • Required: OIP_v4.7-dev4.zip — this file contains everything needed to use the software.
  • Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.

v4.7-dev3

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@ryevdokimov ryevdokimov released this 26 Mar 21:29

Open Industry Project – Release v4.7-dev3

This release contains:


Warning

This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.


Overview

This is a development snapshot building on the v4.7-dev2 release.
OIP versions match the corresponding Godot engine version.


Highlights

Engine Version

  • Updated to Godot v4.7-dev3
  • The previous OIP release used Godot v4.7-dev2

You can review upstream changes through the following link:


Major Changes

  • New OPC UA Browser
    A built-in OPC UA Browser allows browsing and selecting tags directly from a connected server, with namespace URI (nsu=) support for tag names.
image
  • New spur conveyor assemblies
    Added BeltSpurConveyorAssembly and RollerSpurConveyorAssembly as ready-to-use spur conveyor parts with improved snapping accuracy.
image
  • Curved conveyors extended to 180°
    Curved conveyors now support angles up to 180° (previously limited to 90°), with angle-aware snapping that replaces the old hardcoded 90° alignment.

    2026-03-22_00-01-51.mp4
  • Reorganized scene library
    The parts library is now organized into categorized collection tabs for easier browsing.

image

Download

  • Required: OIP_v4.7-dev3.zip — this file contains everything needed to use the software.
  • Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.

v4.7-dev2

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@ryevdokimov ryevdokimov released this 15 Mar 23:00

Open Industry Project – Release v4.7-dev2

This release contains:


Warning

This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.


Overview

This is a development snapshot building on the v4.6-stable release.
OIP versions match the corresponding Godot engine version.


Highlights

Engine Version

  • Updated to Godot v4.7-dev2
  • The previous OIP release used Godot 4.6

You can review upstream changes through the following links:


Major Changes

  • New Gantry part
2026-02-27_15-17-03.mp4
  • New SixAxisRobot part
2026-02-26_10-53-57.mp4
  • Resizable Building
    The Building part now exposes size properties, allowing dimensions to be changed directly in the editor.

  • Reworked comms UI and OPC UA changes
    The communications panel has been redesigned for improved reliability. Tag names now use the full OPC UA NodeId directly, and tag tooltips display the associated datatype.


Download

  • Required: OIP_v4.7-dev2.zip — this file contains everything needed to use the software.
  • Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.

v4.6-stable

v4.6-stable Pre-release
Pre-release

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@ryevdokimov ryevdokimov released this 26 Jan 19:42

Open Industry Project – Release v4.6-stable

Warning

This version is obsolete and files removed to prevent confusion. Please use the latest released version, OIP versions correspond to Godot engine version, and the word stable does not indicate the project overall is production ready.