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Releases: Open-Industry-Project/Open-Industry-Project-Godot
Release list
v4.7-rc1
Open Industry Project – Release v4.7-rc1
This release contains:
- An executable build of a fork of Godot from:
Open-Industry-Project/godot/tree/Open-Industry-Project - OIP Godot Project files used as a template for new projects
Warning
This is a beta release and may still contain bugs or incomplete features. Please report any issues you encounter to assist development.
Highlights
Engine Version
- Built against Godot v4.7-stable
You can review upstream changes through the following link:
Major Changes
Too many. (WIP)
Download
- Required:
OIP_v4.7-rc1.zip— this file contains everything needed to use the software. - Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.
v4.7-beta1
Open Industry Project – Release v4.7-beta1
This release contains:
- An executable build of a fork of Godot from:
Open-Industry-Project/godot/tree/Open-Industry-Project - OIP Godot Project files used as a template for new projects
Warning
This is a beta release and may still contain bugs or incomplete features. Please report any issues you encounter to assist development.
Highlights
Engine Version
- Built against Godot v4.7-beta1
- The previous OIP release used Godot v4.7-dev5
You can review upstream changes through the following link:
Major Changes
- Live snapping while dragging
Parts now snap to compatible neighbors continuously as you drag them.
2026-04-25.12-48-34.mp4
- Auto-flip on curve snapping
When snapping a curved conveyor into a position where flow would oppose its neighbor,reverse_beltis now flipped automatically so flow stays continuous without manual correction.
2026-04-26.14-28-20.mp4
Download
- Required:
OIP_v4.7-beta1.zip— this file contains everything needed to use the software. - Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.
v4.7-dev5
Open Industry Project – Release v4.7-dev5
This release contains:
- An executable build of a fork of Godot from:
Open-Industry-Project/godot/tree/Open-Industry-Project - OIP Godot Project files used as a template for new projects
Warning
This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.
Highlights
Engine Version
- Built against Godot v4.7-dev5
- The previous OIP release used Godot v4.7-dev4
You can review upstream changes through the following link:
Major Changes
- Construction parts (PR #249, thanks to @5w14)
AddedPlatform,Stairs, andGuardRailparts backed by a new Structure snapping system for placing and connecting structural elements.
2026-04-14.19-22-30.mp4
- Warehouse rack system (PR #227, thanks to @harunkurtdev)
Added procedurally configurable storage racks as a new part.
2026-04-18.00-39-46.mp4
- Conveyor leg improvements
- Added leg exclusion zones so legs no longer intersect conveyor attachments or nearby structures.
2026-04-18.00-41-12.mp4
Download
- Required:
OIP_v4.7-dev5.zip— this file contains everything needed to use the software. - Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.
v4.7-dev4
Open Industry Project – Release v4.7-dev4
This release contains:
- An executable build of a fork of Godot from:
Open-Industry-Project/godot/tree/Open-Industry-Project - OIP Godot Project files used as a template for new projects
Warning
This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.
Highlights
Engine Version
- Built against Godot v4.7-dev4
- The previous OIP release used Godot v4.7-dev3
You can review upstream changes through the following link:
Major Changes
- Procedural conveyor geometry
Conveyor sideguards and frames are now generated procedurally and can be merged across snapped conveyors. A new gizmo mode lets you toggle sideguards directly in the viewport.
2026-03-31.20-12-35.mp4
- Sensor beams now cut through sideguards automatically
2026-04-10.11-24-16.mp4
- Siemens S7 PUT/GET protocol
Added support for the Siemens S7 PUT/GET communication protocol. Thanks to: @fchaxel
- Expanded snapping
Roller conveyors now support snapping for blade stops, chain transfers, and diverters.
2026-04-08.19-37-45.mp4
- Flow direction arrows
Conveyors now have a toggleable flow direction arrow, including curved variants, drag-and-drop previews, and reversed arrows when belt direction is flipped. Toggle states persist across editor resets.
2026-04-05.15-08-04.mp4
- Walk mode toolbar button
Added a walk mode toggle button to the 3D editor toolbar.
Download
- Required:
OIP_v4.7-dev4.zip— this file contains everything needed to use the software. - Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.
v4.7-dev3
Open Industry Project – Release v4.7-dev3
This release contains:
- An executable build of a fork of Godot from:
Open-Industry-Project/godot/tree/Open-Industry-Project - OIP Godot Project files used as a template for new projects
Warning
This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.
Overview
This is a development snapshot building on the v4.7-dev2 release.
OIP versions match the corresponding Godot engine version.
Highlights
Engine Version
- Updated to Godot v4.7-dev3
- The previous OIP release used Godot v4.7-dev2
You can review upstream changes through the following link:
Major Changes
- New
OPC UA Browser
A built-in OPC UA Browser allows browsing and selecting tags directly from a connected server, with namespace URI (nsu=) support for tag names.
- New spur conveyor assemblies
AddedBeltSpurConveyorAssemblyandRollerSpurConveyorAssemblyas ready-to-use spur conveyor parts with improved snapping accuracy.
-
Curved conveyors extended to 180°
Curved conveyors now support angles up to 180° (previously limited to 90°), with angle-aware snapping that replaces the old hardcoded 90° alignment.2026-03-22_00-01-51.mp4
-
Reorganized scene library
The parts library is now organized into categorized collection tabs for easier browsing.
Download
- Required:
OIP_v4.7-dev3.zip— this file contains everything needed to use the software. - Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.
v4.7-dev2
Open Industry Project – Release v4.7-dev2
This release contains:
- An executable build of a fork of Godot from:
Open-Industry-Project/godot/tree/Open-Industry-Project - OIP Godot Project files used as a template for new projects
Warning
This is a development release and may contain bugs or incomplete features. Please report any issues you encounter to assist development.
Overview
This is a development snapshot building on the v4.6-stable release.
OIP versions match the corresponding Godot engine version.
Highlights
Engine Version
- Updated to Godot v4.7-dev2
- The previous OIP release used Godot 4.6
You can review upstream changes through the following links:
Major Changes
- New
Gantrypart
2026-02-27_15-17-03.mp4
- New
SixAxisRobotpart
2026-02-26_10-53-57.mp4
-
Resizable
Building
TheBuildingpart now exposes size properties, allowing dimensions to be changed directly in the editor. -
Reworked comms UI and OPC UA changes
The communications panel has been redesigned for improved reliability. Tag names now use the full OPC UA NodeId directly, and tag tooltips display the associated datatype.
Download
- Required:
OIP_v4.7-dev2.zip— this file contains everything needed to use the software. - Not required: Files labeled as "Source code" are automatically generated by GitHub and are not needed for typical use.
v4.6-stable
Open Industry Project – Release v4.6-stable
Warning
This version is obsolete and files removed to prevent confusion. Please use the latest released version, OIP versions correspond to Godot engine version, and the word stable does not indicate the project overall is production ready.