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Releases: Open-Resin-Alliance/VoxelShift

v0.3.6

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@github-actions github-actions released this 18 Feb 19:19
7e335a0

What's Changed

Full Changelog: v0.3.5...v0.3.6

v0.3.5

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@github-actions github-actions released this 16 Feb 04:58
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Full Changelog: v0.3.4...v0.3.5

v0.3.4

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@github-actions github-actions released this 16 Feb 01:55
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Full Changelog: v0.3.3...v0.3.4

v0.3.3

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@github-actions github-actions released this 15 Feb 21:23
3fbf461

Full Changelog: v0.3.2...v0.3.3

Release: macOS Support

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@PaulGD03 PaulGD03 released this 15 Feb 21:00
ca2ae2f

What's Changed

Full Changelog: v0.3.0...v0.3.1

What's Changed

  • feat(build): improve macOS DMG and ZIP creation process by @PaulGD03 in #2

Full Changelog: v0.3.1...v0.3.2

What's Changed

  • feat(build): improve macOS DMG and ZIP creation process by @PaulGD03 in #2

Full Changelog: v0.3.1...v0.3.2

Release: Massive Optimization

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@PaulGD03 PaulGD03 released this 15 Feb 03:28

Massive Optimization and refinement of post-processing mode.

Now using a C-based FFI, including GPU usage.

CUDA is being explored too, but currently unusable due to memory issues.

Full Changelog: v0.2.0...v0.3.0

Full Changelog: v0.2.0...v0.3.0

Initial Release

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@PaulGD03 PaulGD03 released this 14 Feb 01:36

This is the initial release of VoxelShift.

Full Changelog: https://github.com/Open-Resin-Alliance/VoxelShift/commits/v0.2.0