OT-Dev Alpha — 2026-09-20
Pre-release
Pre-release
·
17 commits
to main
since this release
Unofficial OT-Dev alpha build for review and testing.
Build
- Source:
mainate8c43df4e922d5268d0acf69a398093c1f9aafed - Windows portable package built and tested by GitHub Actions
- Build date: 2026-09-20
- Package SHA-256:
a9f67a0fdbdb394227d8cb8a3f8c14a0fc588b714e7a4f43e33a3243193304e6
Highlights
- Animated SVG export, with external or embedded raster frames and an option to render the scene first
- PDF loading as raster levels through a configured
pdftoppmconverter - Multipage raster PDF export for the selected full-color raster level or the entire rendered scene
- Type Tool history now preserves font, style, and size, with improved canvas-click placement and shaped-text baselines
- Configurable default tools for startup and new scenes
- Tape Tool stroke-direction preservation with an optional remembered confirmation
- Crash fixes for empty LUT activation and missing PLT/TZP color metadata
- XDTS scene-initialization, restored room sizing, vector-thumbnail, Darker-theme, and numeric-roller fixes
- Scientific-notation support in expressions
- Current OT-Dev 3D FX, GLB rendering, lighting, 3D LUT Bake, build branding, and opt-in session recorder
Notes
This is an experimental pre-release, not an official OpenToonz release. Back up production work before testing.
PDF loading requires pdftoppm.exe to be configured under Preferences > Encoder/Decoder. PDF export uses Qt directly and does not require Poppler.
Animated SVG export is appearance-based when raster frames are used. Embedded frames can substantially increase the SVG file size.
The session recorder remains disabled unless the user explicitly enables it.