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OT-Dev Alpha — 2026-09-20

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@RodneyBaker RodneyBaker released this 20 Sep 13:03
· 17 commits to main since this release
e8c43df

Unofficial OT-Dev alpha build for review and testing.

Build

  • Source: main at e8c43df4e922d5268d0acf69a398093c1f9aafed
  • Windows portable package built and tested by GitHub Actions
  • Build date: 2026-09-20
  • Package SHA-256: a9f67a0fdbdb394227d8cb8a3f8c14a0fc588b714e7a4f43e33a3243193304e6

Highlights

  • Animated SVG export, with external or embedded raster frames and an option to render the scene first
  • PDF loading as raster levels through a configured pdftoppm converter
  • Multipage raster PDF export for the selected full-color raster level or the entire rendered scene
  • Type Tool history now preserves font, style, and size, with improved canvas-click placement and shaped-text baselines
  • Configurable default tools for startup and new scenes
  • Tape Tool stroke-direction preservation with an optional remembered confirmation
  • Crash fixes for empty LUT activation and missing PLT/TZP color metadata
  • XDTS scene-initialization, restored room sizing, vector-thumbnail, Darker-theme, and numeric-roller fixes
  • Scientific-notation support in expressions
  • Current OT-Dev 3D FX, GLB rendering, lighting, 3D LUT Bake, build branding, and opt-in session recorder

Notes

This is an experimental pre-release, not an official OpenToonz release. Back up production work before testing.

PDF loading requires pdftoppm.exe to be configured under Preferences > Encoder/Decoder. PDF export uses Qt directly and does not require Poppler.

Animated SVG export is appearance-based when raster frames are used. Embedded frames can substantially increase the SVG file size.

The session recorder remains disabled unless the user explicitly enables it.