Repository navigation
Releases: OpenCloudGaming/OpenNOW-Mac
Releases · OpenCloudGaming/OpenNOW-Mac
Release list
v0.19.0
v0.18.0
v0.17.1
v0.17.1-beta.1
What's Changed
- fix: Triple buffering by @anderson-oki in #118
Full Changelog: v0.17.0...v0.17.1-beta.1
v0.17.0
v0.16.0
0.16.0 (2026-10-12)
Features
- add corner style (#104) (c542618)
- add liquid glass (#107) (c959856)
- per-stream controller enablement in the controller panel (#109) (c4e2b3e)
Bug Fixes
- bound what each home rail materializes on the first frame (#106) (1d464fd)
- deliver catalog tile hover outside the view update pass (#110) (2708633)
- replace the catalog hover timer with scroll-linked invalidation (#103) (0a58b18)
- route the launch loading artwork through the image cache (#100) (e9d98ff)
v0.15.0
0.15.0 (2026-10-06)
Features
- add dock streaming icon (19d387a)
- add gamepad api option for xbox and playstation controllers (#67) (993c769)
- add maintenance catalog status (1de2eb2)
- add maintenance title watch (#59) (1752ea3)
- add stream audio output picker, volume sliders and ptt mute override (#93) (53616d7)
- add vrr frame pacing, real 5.1 surround and smooth raw mouse input (#68) (88bae7e)
- drag-out, share, copy and quick look for the capture libraries (#56) (33e69d7)
- experimental: add stream clipboard (#55) (93b1c2e)
- fold settings tooltip into icon (f996ef1)
- group settings capture into categories (ab56c84)
- quiver: web transport session, stream lifecycle and bound buffers (#63) (8f7f5b7)
- sample phys_footprint at four launch and stream milestones (#64) (2697a90)
Bug Fixes
- add game mode (#57) (0c09f8b)
- announce the official prefilter model with the server prefilter on (#99) (681c4e9)
- build Release with whole-module optimization (#75) (a4144fc)
- catalog view tile for maintenance and offline games (5396ea1)
- enable thin lot and disable previews in release (#76) (8255720)
- gate the launch-time login provider refresh on no session (#88) (f7a8bd7)
- hud mic highlight (caf3439)
- manual update check (e9ed29d)
- manual update check (#60) (3e13751)
- pin the marquee hero to one artwork rung (#95) (e20097b)
- raw mouse input pointer speed (#85) (dae184c)
- remove duplicated catalog graph prefetch (#83) (4c253af)
- repair retransmissions lost video packets (#98) (d7a64f7)
- route idle IME control keys to the seat and draw the composing bar (#61) (2eac7f8)
- settings toggle row (75f2ca9)
- smooth VRR frame pacing in optimised builds (#84) (92a60bc)
- splash screen overlap (3319175)
- steam controller pad flicker (1ff58b0)
- stop stream stutter and long freezes after packet loss (#66) (1a5bc7c)
- stop the capture rebuild deadlocking the audio queue and blinding the NVST heartbeat (849beff)
- take catalog browse titles and artwork from the app-metadata endpoint (619abf5)
- the running-stream banner's width and drop its status line (#94) (8363325)
- unhealthy session proxy not self healing (14669a1)
v0.15.0-beta.6
What's Changed
- chore: move the catalog launch disk scans off the main actor by @anderson-oki in #89
- chore: defer the first update check and steam controller hid by @anderson-oki in #90
- chore: cache the screen snapshot instead of hopping to the main thread by @anderson-oki in #91
- feat: add stream audio output picker, volume sliders and ptt mute override by @anderson-oki in #93
- chore: bound concurrent on-demand image decodes by @anderson-oki in #92
- fix: the running-stream banner's width and drop its status line by @anderson-oki in #94
- chore: require an explicit image decode rung at every catalog call site by @anderson-oki in #96
- fix: hero artwork rung mismatch between the load key and the memory cache by @anderson-oki in #95
- fix: repair lost video packets with retransmissions by @olivierapex in #98
- fix: announce the official prefilter model with the server prefilter on by @olivierapex in #99
- chore: separate account-owned game sessions by @anderson-oki in #97
Full Changelog: v0.15.0-beta.5...v0.15.0-beta.6
v0.15.0-beta.5
What's Changed
- fix: enable thin LTO and disable previews in Release by @anderson-oki in #76
- chore: remove sentry by @anderson-oki in #77
- fix: remove duplicated catalog graph prefetch by @anderson-oki in #83
- fix: smooth VRR frame pacing in optimised builds by @olivierapex in #84
- fix: raw mouse input pointer speed by @olivierapex in #85
- chore: bound the four unbounded NSCache instances by @anderson-oki in #86
- chore: make the launch-time diagnostics-log clear asynchronous by @anderson-oki in #87
- fix: gate the launch-time login provider refresh on no session by @anderson-oki in #88
Full Changelog: v0.15.0-beta.4...v0.15.0-beta.5
v0.15.0-beta.4
What's Changed
- feat: add VRR frame pacing, real 5.1 surround and smooth raw mouse input by @olivierapex in #68
- feat: sample phys_footprint at four launch and stream milestones by @anderson-oki in #64
- feat: add gamepad api option for xbox and playstation controllers by @olivierapex in #67
- fix: stop stream stutter and long freezes after packet loss by @olivierapex in #66
- chore: add idle cpu capture profile script by @anderson-oki in #71
- chore: add time each step of stream start and emit signposts by @anderson-oki in #72
- chore: run benchmarks by @anderson-oki in #73
- fix: build Release with whole-module optimization by @anderson-oki in #75
- fix(vendor): web transport session / stream lifecycle and bound buffers by @anderson-oki in #63
New Contributors
- @olivierapex made their first contribution in #68
Full Changelog: v0.15.0-beta.3...v0.15.0-beta.4