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Colonization Map Editor 0.1.1

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@dderevjanik dderevjanik released this 13 Oct 21:25
· 12 commits to main since this release

A bug-fix release of the Colonization Map Editor for macOS and Windows.

Fixed

  • Terrain names: the information panel showed some terrain names as () (Savannah,
    among others) or as the wrong name ("Rain" for Rain Forest). Every name shows correctly now.
  • Help → How To Use Maps no longer crashes the editor.
  • CPU use: the editor no longer keeps a processor core busy while it waits for you: idle
    CPU drops from about 95% of a core to under 1%. Laptops will thank you.

Maps are saved exactly as before: given the same keys, the editor writes the same .MP
files as the 1994 original running under DOSBox-X.

Downloads

macOS 11 or later, Apple silicon and Intel mapedit-0.1.1-macos.zip: Colonization Map Editor.app
Windows 10/11, 64-bit mapedit-0.1.1-windows-x64.zip: mapedit.exe + SDL3.dll

You need your own copy of Colonization for DOS (GOG or Steam); the editor asks for its
folder the first time. On macOS the app is not notarized: right-click it and choose Open
the first time. Back up your maps: like the original, the editor saves over the file it opened.