List it at DBSetup.cs insertNPCs()
insertNPCs()
Note: If you want to set patrol waypoints, use the GUI to generate them: https://www.youtube.com/watch?v=GC8x9vIplEs
They are relative to NPC's initial position in Scene.
Place it's prefab in Resources/NPC .
Tag: NPC
Required components:
Childs:
(check the existing prefabs for more information)
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